public HumanAttack(HumanAttackFactory factory, IEntity attackProvider) { this.factory = factory; this.attackProvider = attackProvider; }
public HumanAttack(HumanAttackFactory factory, IEntity attackProvider) { this.factory = factory; this.attackProvider = attackProvider; }
public ComboAttackFactory(bool useCharges, int minimumSkillLevel, HumanAttackFactory fightAction) { UseCharges = useCharges; MinimumSkillLevel = minimumSkillLevel; FightAction = fightAction; }
public ComboAttackFactory(bool useCharges, int minimumSkillLevel, HumanAttackFactory fightAction) { UseCharges = useCharges; MinimumSkillLevel = minimumSkillLevel; FightAction = fightAction; }