Ejemplo n.º 1
0
        public static string TurnInTriangles()
        {
            turnins.Clear();                                                                             // first clears lists from last time

            if ((RenselmsApprentice_id = GenericFinderAndReturner.FindNpc("Renselm's Apprentice")) == 0) // escape no NPC found
            {
                return("Renselm's Apprentice!");
            }

            if (!GenerateItemLists())
            {
                Util.WriteToChat("No More Triangles"); // this is to help Virindi views screen without pipes
                return("No Turn In Items Found!");
            }

            ActualTurnIn();

            return("No More Triangles");
        }
Ejemplo n.º 2
0
        public static string TurnInOneItem(string npcName, List <string> itemsThatCanBeTurnedIn)
        {
            turnins.Clear();

            if ((npc_id = GenericFinderAndReturner.FindNpc(npcName)) == 0) // escape no NPC found
            {
                return(npcName + " not found!");
            }

            if (!GenerateItemLists(itemsThatCanBeTurnedIn))
            {
                Util.WriteToChat("No more items to turn in"); // this is to help Virindi views screen without pipes
                return("No Turn In Items Found!");
            }

            ActualTurnIn();

            return("No more items to turn in");
        }
Ejemplo n.º 3
0
        public static string TurnInStuff()
        {
            turnins.Clear();

            if ((collector_id = GenericFinderAndReturner.FindNpc("Collector")) == 0) // escape no NPC found
            {
                return("Collector not found!");
            }

            if (!GenerateItemLists())
            {
                Util.WriteToChat("No More Collector"); // this is to help Virindi views screen without pipes
                return("No Turn In Items Found!");
            }

            ActualTurnIn();

            return("No More Collector");
        }
Ejemplo n.º 4
0
        public static string TurnInHeartsAndClaws()
        {
            turnins.Clear();                                                                          // first clears lists from last time

            if ((AunMareura_ID = GenericFinderAndReturner.FindNpc("Aun Mareura the Collector")) == 0) // escape no NPC found
            {
                return("Aun Mareura the Collector not found!");
            }

            if (!GenerateItemLists())
            {
                Util.WriteToChat("No More Tumerok"); // this is to help Virindi views screen without pipes
                return("No Turn In Items Found!");
            }

            ActualTurnIn();

            return("No More Tumerok");
        }