static int BuildArmature(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1); string arg0 = ToLua.CheckString(L, 2); DragonBones.Armature o = obj.BuildArmature(arg0); ToLua.PushObject(L, o); return(1); } else if (count == 3) { DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); DragonBones.Armature o = obj.BuildArmature(arg0, arg1); ToLua.PushObject(L, o); return(1); } else if (count == 4) { DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); string arg2 = ToLua.CheckString(L, 4); DragonBones.Armature o = obj.BuildArmature(arg0, arg1, arg2); ToLua.PushObject(L, o); return(1); } else if (count == 5) { DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); string arg2 = ToLua.CheckString(L, 4); string arg3 = ToLua.CheckString(L, 5); DragonBones.Armature o = obj.BuildArmature(arg0, arg1, arg2, arg3); ToLua.PushObject(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: DragonBones.BaseFactory.BuildArmature")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int BuildArmature(IntPtr L) { try { ToLua.CheckArgsCount(L, 5); DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject(L, 1, typeof(DragonBones.BaseFactory)); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); string arg2 = ToLua.CheckString(L, 4); string arg3 = ToLua.CheckString(L, 5); DragonBones.Armature o = obj.BuildArmature(arg0, arg1, arg2, arg3); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }