Ejemplo n.º 1
0
        private void BuildPaths(MapArgs e, IEnumerable <IFeature> features, out List <GraphicsPath> borderPaths)
        {
            borderPaths = new List <GraphicsPath>();
            Rectangle          clipRect    = ComputeClippingRectangle(e);
            Extent             drawExtents = e.PixelToProj(clipRect);
            SoutherlandHodgman shClip      = new SoutherlandHodgman(clipRect);

            for (int selectState = 0; selectState < 2; selectState++)
            {
                foreach (IPolygonCategory category in Symbology.Categories)
                {
                    // Determine the subset of the specified features that are visible and match the category
                    IPolygonCategory polygonCategory = category;
                    int i = selectState;
                    Func <IDrawnState, bool> isMember = state =>
                                                        state.SchemeCategory == polygonCategory &&
                                                        state.IsVisible &&
                                                        state.IsSelected == (i == 1);

                    var drawnFeatures = from feature in features
                                        where isMember(DrawingFilter[feature])
                                        select feature;

                    GraphicsPath borderPath = new GraphicsPath();
                    foreach (IFeature f in drawnFeatures)
                    {
                        BuildPolygon(DataSet.Vertex, f.ShapeIndex, borderPath, e,
                                     drawExtents.Contains(f.Envelope) ? null : shClip);
                    }
                    borderPaths.Add(borderPath);
                }
            }
        }
Ejemplo n.º 2
0
        private void BuildPaths(MapArgs e, IEnumerable <IFeature> features, out Dictionary <FastDrawnState, GraphicsPath> borderPaths, bool selected)
        {
            borderPaths = new Dictionary <FastDrawnState, GraphicsPath>();

            if (selected && !DrawingFilter.DrawnStates.Any(_ => _.Value.IsSelected))
            {
                return;
            }

            Rectangle          clipRect    = ComputeClippingRectangle(e);
            Extent             drawExtents = e.PixelToProj(clipRect);
            SoutherlandHodgman shClip      = new SoutherlandHodgman(clipRect);

            var featureList = features as IList <IFeature> ?? features.ToList();

            foreach (var category in Symbology.Categories)
            {
                // Determine the subset of the specified features that are visible and match the category
                IFeatureCategory         polygonCategory = category;
                Func <IDrawnState, bool> isMember;

                if (selected)
                {
                    // get only selected features
                    isMember = state => state.SchemeCategory == polygonCategory && state.IsVisible && state.IsSelected;
                }
                else
                {
                    // get all features
                    isMember = state => state.SchemeCategory == polygonCategory && state.IsVisible;
                }

                var drawnFeatures = (from feature in featureList where isMember(DrawingFilter[feature]) select feature).ToList();

                if (drawnFeatures.Count > 0)
                {
                    GraphicsPath borderPath = new GraphicsPath();
                    foreach (IFeature f in drawnFeatures)
                    {
                        BuildPolygon(DataSet.Vertex, f.ShapeIndex, borderPath, e, drawExtents.Contains(f.Geometry.EnvelopeInternal) ? null : shClip);
                    }

                    borderPaths.Add(new FastDrawnState(selected, category), borderPath);
                }
            }
        }
Ejemplo n.º 3
0
        private void BuildPaths(MapArgs e, IEnumerable <int> indices, out List <GraphicsPath> paths)
        {
            DateTime startTime = DateTime.Now;

            paths = new List <GraphicsPath>();
            Rectangle          clipRect    = ComputeClippingRectangle(e);
            Extent             drawExtents = e.PixelToProj(clipRect);
            SoutherlandHodgman shClip      = new SoutherlandHodgman(clipRect);

            List <GraphicsPath> graphPaths = new List <GraphicsPath>();
            Dictionary <FastDrawnState, GraphicsPath> borders = new Dictionary <FastDrawnState, GraphicsPath>();

            for (int selectState = 0; selectState < 2; selectState++)
            {
                foreach (IPolygonCategory category in Symbology.Categories)
                {
                    FastDrawnState state = new FastDrawnState(selectState == 1, category);

                    GraphicsPath border = new GraphicsPath();
                    borders.Add(state, border);
                    graphPaths.Add(border);
                }
            }

            paths.AddRange(graphPaths);

            List <ShapeRange> shapes = DataSet.ShapeIndices;

            double[] vertices = DataSet.Vertex;

            if (ProgressReportingEnabled)
            {
                ProgressMeter = new ProgressMeter(ProgressHandler, "Building Paths", indices.Count());
            }

            if (!DrawnStatesNeeded)
            {
                FastDrawnState state = new FastDrawnState(false, Symbology.Categories[0]);

                foreach (int shp in indices)
                {
                    if (ProgressReportingEnabled)
                    {
                        ProgressMeter.Next();
                    }
                    ShapeRange shape = shapes[shp];
                    if (!shape.Extent.Intersects(e.GeographicExtents))
                    {
                        return;
                    }
                    if (shp >= shapes.Count)
                    {
                        return;
                    }
                    if (!borders.ContainsKey(state))
                    {
                        return;
                    }

                    BuildPolygon(vertices, shapes[shp], borders[state], e, drawExtents.Contains(shape.Extent) ? null : shClip);
                }
            }
            else
            {
                FastDrawnState[] states = DrawnStates;
                foreach (GraphicsPath borderPath in borders.Values)
                {
                    if (borderPath != null)
                    {
                        borderPath.FillMode = FillMode.Winding;
                    }
                }

                foreach (int shp in indices)
                {
                    if (ProgressReportingEnabled)
                    {
                        ProgressMeter.Next();
                    }
                    if (shp >= shapes.Count)
                    {
                        return;
                    }
                    if (shp >= states.Length)
                    {
                        AssignFastDrawnStates();
                        states = DrawnStates;
                    }
                    if (states[shp].Visible == false)
                    {
                        continue;
                    }
                    ShapeRange shape = shapes[shp];
                    if (!shape.Extent.Intersects(e.GeographicExtents))
                    {
                        return;
                    }
                    if (drawExtents.Contains(shape.Extent))
                    {
                        FastDrawnState state = states[shp];
                        if (!borders.ContainsKey(state))
                        {
                            return;
                        }
                        BuildPolygon(vertices, shapes[shp], borders[state], e, null);
                    }
                    else
                    {
                        FastDrawnState state = states[shp];
                        if (!borders.ContainsKey(state))
                        {
                            return;
                        }
                        BuildPolygon(vertices, shapes[shp], borders[state], e, shClip);
                    }
                }
            }
            if (ProgressReportingEnabled)
            {
                ProgressMeter.Reset();
            }

            TimeSpan interval = DateTime.Now - startTime;

            totalTime += interval.TotalMilliseconds;

            //Console.WriteLine("Total milliseconds: " + totalTime.ToString());
        }
Ejemplo n.º 4
0
        private void BuildPaths(MapArgs e, IEnumerable<IFeature> features, out List<GraphicsPath> borderPaths)
        {
            borderPaths = new List<GraphicsPath>();
            Rectangle clipRect = ComputeClippingRectangle(e);
            Extent drawExtents = e.PixelToProj(clipRect);
            SoutherlandHodgman shClip = new SoutherlandHodgman(clipRect);

            for (int selectState = 0; selectState < 2; selectState++)
            {
                foreach (IPolygonCategory category in Symbology.Categories)
                {
                    // Determine the subset of the specified features that are visible and match the category
                    IPolygonCategory polygonCategory = category;
                    int i = selectState;
                    Func<IDrawnState, bool> isMember = state =>
                                                       state.SchemeCategory == polygonCategory &&
                                                       state.IsVisible &&
                                                       state.IsSelected == (i == 1);

                    var drawnFeatures = from feature in features
                                        where isMember(DrawingFilter[feature])
                                        select feature;

                    GraphicsPath borderPath = new GraphicsPath();
                    foreach (IFeature f in drawnFeatures)
                    {
                        BuildPolygon(DataSet.Vertex, f.ShapeIndex, borderPath, e,
                                     drawExtents.Contains(f.Envelope) ? null : shClip);
                    }
                    borderPaths.Add(borderPath);
                }
            }
        }
Ejemplo n.º 5
0
        private void BuildPaths(MapArgs e, IEnumerable<int> indices, out List<GraphicsPath> paths)
        {
            DateTime startTime = DateTime.Now;

            paths = new List<GraphicsPath>();
            Rectangle clipRect = ComputeClippingRectangle(e);
            Extent drawExtents = e.PixelToProj(clipRect);
            SoutherlandHodgman shClip = new SoutherlandHodgman(clipRect);

            List<GraphicsPath> graphPaths = new List<GraphicsPath>();
            Dictionary<FastDrawnState, GraphicsPath> borders = new Dictionary<FastDrawnState, GraphicsPath>();
            for (int selectState = 0; selectState < 2; selectState++)
            {
                foreach (IPolygonCategory category in Symbology.Categories)
                {
                    FastDrawnState state = new FastDrawnState(selectState == 1, category);

                    GraphicsPath border = new GraphicsPath();
                    borders.Add(state, border);
                    graphPaths.Add(border);
                }
            }

            paths.AddRange(graphPaths);

            List<ShapeRange> shapes = DataSet.ShapeIndices;
            double[] vertices = DataSet.Vertex;

            if (ProgressReportingEnabled)
            {
                ProgressMeter = new ProgressMeter(ProgressHandler, "Building Paths", indices.Count());
            }

            if (!DrawnStatesNeeded)
            {
                FastDrawnState state = new FastDrawnState(false, Symbology.Categories[0]);

                foreach (int shp in indices)
                {
                    if (ProgressReportingEnabled) ProgressMeter.Next();
                    ShapeRange shape = shapes[shp];
                    if (!shape.Extent.Intersects(e.GeographicExtents)) return;
                    if (shp >= shapes.Count) return;
                    if (!borders.ContainsKey(state)) return;

                    BuildPolygon(vertices, shapes[shp], borders[state], e, drawExtents.Contains(shape.Extent) ? null : shClip);
                }
            }
            else
            {
                FastDrawnState[] states = DrawnStates;
                foreach (GraphicsPath borderPath in borders.Values)
                {
                    if (borderPath != null)
                    {
                        borderPath.FillMode = FillMode.Winding;
                    }
                }

                foreach (int shp in indices)
                {
                    if (ProgressReportingEnabled) ProgressMeter.Next();
                    if (shp >= shapes.Count) return;
                    if (shp >= states.Length)
                    {
                        AssignFastDrawnStates();
                        states = DrawnStates;
                    }
                    if (states[shp].Visible == false) continue;
                    ShapeRange shape = shapes[shp];
                    if (!shape.Extent.Intersects(e.GeographicExtents)) return;
                    if (drawExtents.Contains(shape.Extent))
                    {
                        FastDrawnState state = states[shp];
                        if (!borders.ContainsKey(state)) return;
                        BuildPolygon(vertices, shapes[shp], borders[state], e, null);
                    }
                    else
                    {
                        FastDrawnState state = states[shp];
                        if (!borders.ContainsKey(state)) return;
                        BuildPolygon(vertices, shapes[shp], borders[state], e, shClip);
                    }
                }
            }
            if (ProgressReportingEnabled) ProgressMeter.Reset();

            TimeSpan interval = DateTime.Now - startTime;
            totalTime += interval.TotalMilliseconds;

            //Console.WriteLine("Total milliseconds: " + totalTime.ToString());
        }
Ejemplo n.º 6
0
        private void BuildPaths(MapArgs e, IEnumerable<int> indices, out List<GraphicsPath> paths)
        {
            paths = new List<GraphicsPath>();
            var clipRect = ComputeClippingRectangle(e);
            var drawExtents = e.PixelToProj(clipRect);
            var shClip = new SoutherlandHodgman(clipRect);

            var graphPaths = new List<GraphicsPath>();
            var borders = new Dictionary<FastDrawnState, GraphicsPath>();
            for (var selectState = 0; selectState < 2; selectState++)
            {
                foreach (var category in Symbology.Categories)
                {
                    var state = new FastDrawnState(selectState == 1, category);
                    var border = new GraphicsPath {FillMode = FillMode.Winding};
                    borders.Add(state, border);
                    graphPaths.Add(border);
                }
            }

            paths.AddRange(graphPaths);

            var states = DrawnStates;
            foreach (var shp in indices)
            {
                var state = states[shp];
                if (!state.Visible) continue;
                if (!borders.ContainsKey(state)) continue;

                var shape = DataSet.GetShape(shp, false);
                if (!shape.Range.Extent.Intersects(e.GeographicExtents)) continue;

                BuildPolygon(shape.Range, borders[state], e,
                    drawExtents.Contains(shape.Range.Extent) ? null : shClip);
            }
        }