Ejemplo n.º 1
0
        internal void RenderBackgroundInternal(
            Graphics g,
            Rectangle rect,
            Color baseColor,
            Color borderColor,
            Color innerBorderColor,
            RoundStyle style,
            int roundWidth,
            float basePosition,
            bool drawBorder,
            bool drawGlass,
            LinearGradientMode mode)
        {
            if (drawBorder)
            {
                rect.Width--;
                rect.Height--;
            }

            using (LinearGradientBrush brush = new LinearGradientBrush(
                       rect, Color.Transparent, Color.Transparent, mode))
            {
                Color[] colors = new Color[4];
                colors[0] = GetColor(baseColor, 0, 35, 24, 9);
                colors[1] = GetColor(baseColor, 0, 13, 8, 3);
                colors[2] = baseColor;
                colors[3] = GetColor(baseColor, 0, 68, 69, 54);

                ColorBlend blend = new ColorBlend();
                blend.Positions           = new float[] { 0.0f, basePosition, basePosition + 0.05f, 1.0f };
                blend.Colors              = colors;
                brush.InterpolationColors = blend;
                if (style != RoundStyle.None)
                {
                    using (GraphicsPath path =
                               GraphicsPathHelper.CreatePath(rect, roundWidth, style, false))
                    {
                        g.FillPath(brush, path);
                    }

                    if (baseColor.A > 80)
                    {
                        Rectangle rectTop = rect;

                        if (mode == LinearGradientMode.Vertical)
                        {
                            rectTop.Height = (int)(rectTop.Height * basePosition);
                        }
                        else
                        {
                            rectTop.Width = (int)(rect.Width * basePosition);
                        }
                        using (GraphicsPath pathTop = GraphicsPathHelper.CreatePath(
                                   rectTop, roundWidth, RoundStyle.Top, false))
                        {
                            using (SolidBrush brushAlpha =
                                       new SolidBrush(Color.FromArgb(80, 255, 255, 255)))
                            {
                                g.FillPath(brushAlpha, pathTop);
                            }
                        }
                    }

                    if (drawGlass)
                    {
                        RectangleF glassRect = rect;
                        if (mode == LinearGradientMode.Vertical)
                        {
                            glassRect.Y      = rect.Y + rect.Height * basePosition;
                            glassRect.Height = (rect.Height - rect.Height * basePosition) * 2;
                        }
                        else
                        {
                            glassRect.X     = rect.X + rect.Width * basePosition;
                            glassRect.Width = (rect.Width - rect.Width * basePosition) * 2;
                        }
                        ControlPaintEx.DrawGlass(g, glassRect, 170, 0);
                    }

                    if (drawBorder)
                    {
                        using (GraphicsPath path =
                                   GraphicsPathHelper.CreatePath(rect, roundWidth, style, false))
                        {
                            using (Pen pen = new Pen(borderColor))
                            {
                                g.DrawPath(pen, path);
                            }
                        }

                        rect.Inflate(-1, -1);
                        using (GraphicsPath path =
                                   GraphicsPathHelper.CreatePath(rect, roundWidth, style, false))
                        {
                            using (Pen pen = new Pen(innerBorderColor))
                            {
                                g.DrawPath(pen, path);
                            }
                        }
                    }
                }
                else
                {
                    g.FillRectangle(brush, rect);
                    if (baseColor.A > 80)
                    {
                        Rectangle rectTop = rect;
                        if (mode == LinearGradientMode.Vertical)
                        {
                            rectTop.Height = (int)(rectTop.Height * basePosition);
                        }
                        else
                        {
                            rectTop.Width = (int)(rect.Width * basePosition);
                        }
                        using (SolidBrush brushAlpha =
                                   new SolidBrush(Color.FromArgb(80, 255, 255, 255)))
                        {
                            g.FillRectangle(brushAlpha, rectTop);
                        }
                    }

                    if (drawGlass)
                    {
                        RectangleF glassRect = rect;
                        if (mode == LinearGradientMode.Vertical)
                        {
                            glassRect.Y      = rect.Y + rect.Height * basePosition;
                            glassRect.Height = (rect.Height - rect.Height * basePosition) * 2;
                        }
                        else
                        {
                            glassRect.X     = rect.X + rect.Width * basePosition;
                            glassRect.Width = (rect.Width - rect.Width * basePosition) * 2;
                        }
                        ControlPaintEx.DrawGlass(g, glassRect, 200, 0);
                    }

                    if (drawBorder)
                    {
                        using (Pen pen = new Pen(borderColor))
                        {
                            g.DrawRectangle(pen, rect);
                        }

                        rect.Inflate(-1, -1);
                        using (Pen pen = new Pen(innerBorderColor))
                        {
                            g.DrawRectangle(pen, rect);
                        }
                    }
                }
            }
        }