private void Awake() { stockPortfolioScript = GetComponent <UpdateStockPortfolio>(); purchaseStockScript = GetComponent <PurchaseStock>(); currentStockValue = 1000; StockChangePercentage = 0; StockChangeValue = 0; NumberOfOwnedStocks = 0; }
private void Awake() { stockScript = GetComponent <Stock>(); stockPortfolioScript = GetComponent <UpdateStockPortfolio>(); stockName = stockScript.gameObject.name.ToUpper(); purchaseButtonText = purchaseButton.GetComponentInChildren <Text>(true); addFiveStocksButtonText = addFiveStocksButton.GetComponentInChildren <Text>(true); addTenStocksButtonText = addTenStocksButton.GetComponentInChildren <Text>(true); addMaxStocksButtonText = addMaxStocksButton.GetComponentInChildren <Text>(true); numberOfStocksToPurchase = 0; hasOpenedPurchasePanel = false; }