Ejemplo n.º 1
0
        public static ISelectCardsActivity SelectUpToXCardsToTrash(TurnContext context, Player player, int count, ICard source)
        {
            var activity = new SelectCardsActivity(context.Game.Log, player,
                                                   string.Format("Select up to {0} card(s) to trash.", count),
                                                   SelectionSpecifications.SelectUpToXCards(count), source);

            activity.Hint = ActivityHint.TrashCards;
            activity.AfterCardsSelected = cards => context.TrashAll(player, cards);

            return(activity);
        }
Ejemplo n.º 2
0
        public static IActivity DiscardCardsToDrawCards(TurnContext context, ICard source)
        {
            var activity = new SelectCardsActivity(
                context,
                "Select any number of cards to discard, you will draw 1 new card for each discard.",
                SelectionSpecifications.SelectUpToXCards(context.ActivePlayer.Hand.CardCount), source);

            activity.AfterCardsSelected = cards =>
            {
                context.DiscardCards(activity.Player, cards);
                context.DrawCards(cards.Count());
            };

            return(activity);
        }
Ejemplo n.º 3
0
 public SelectReactionActivity(TurnContext currentTurn, Player player, AttackEffect attackEffect)
     : base(currentTurn.Game.Log, player, "Select a reaction to use, click Done when finished.", SelectionSpecifications.SelectUpToXCards(1), null)
 {
     _currentTurn  = currentTurn;
     _attackEffect = attackEffect;
     Specification.CardTypeRestriction = typeof(IReactionCard);
 }