Ejemplo n.º 1
0
 /// <summary>
 /// Converts a WPF HSL color to an RGB color
 /// </summary>
 /// <param name="hslColor">The HSL color to convert.</param>
 /// <returns>An RGB color object equivalent to the HSL color object passed in.</returns>
 public static Color HlsToRgb(ColorHls hlsColor)
 {
     return(HlsToRgb(hlsColor.H, hlsColor.L, hlsColor.S, hlsColor.A));
 }
Ejemplo n.º 2
0
		public static ColorHls RgbToHls(Color rgbColor)
		{
			// Initialize result
			var hlsColor = new ColorHls();

			// Convert RGB values to percentages
			double r = (double)rgbColor.R / 255;
			var g = (double)rgbColor.G / 255;
			var b = (double)rgbColor.B / 255;
			var a = (double)rgbColor.A / 255;

			// Find min and max RGB values
			var min = Math.Min(r, Math.Min(g, b));
			var max = Math.Max(r, Math.Max(g, b));
			var delta = max - min;

			/* If max and min are equal, that means we are dealing with 
			 * a shade of gray. So we set H and S to zero, and L to either
			 * max or min (it doesn't matter which), and  then we exit. */

			//Special case: Gray
			if (max == min)
			{
				hlsColor.H = 0;
				hlsColor.S = 0;
				hlsColor.L = max;
				return hlsColor;
			}

			/* If we get to this point, we know we don't have a shade of gray. */

			// Set L
			hlsColor.L = (min + max) / 2;

			// Set S
			if (hlsColor.L < 0.5)
			{
				hlsColor.S = delta / (max + min);
			}
			else
			{
				hlsColor.S = delta / (2.0 - max - min);
			}

			// Set H
			if (r == max) hlsColor.H = (g - b) / delta;
			if (g == max) hlsColor.H = 2.0 + (b - r) / delta;
			if (b == max) hlsColor.H = 4.0 + (r - g) / delta;
			hlsColor.H *= 60;
			if (hlsColor.H < 0) hlsColor.H += 360;

			// Set A
			hlsColor.A = a;

			// Set return value
			return hlsColor;

		}
Ejemplo n.º 3
0
        public static ColorHls RgbToHls(Color rgbColor)
        {
            // Initialize result
            var hlsColor = new ColorHls();

            // Convert RGB values to percentages
            double r = (double)rgbColor.R / 255;
            var    g = (double)rgbColor.G / 255;
            var    b = (double)rgbColor.B / 255;
            var    a = (double)rgbColor.A / 255;

            // Find min and max RGB values
            var min   = Math.Min(r, Math.Min(g, b));
            var max   = Math.Max(r, Math.Max(g, b));
            var delta = max - min;

            /* If max and min are equal, that means we are dealing with
             * a shade of gray. So we set H and S to zero, and L to either
             * max or min (it doesn't matter which), and  then we exit. */

            //Special case: Gray
            if (max == min)
            {
                hlsColor.H = 0;
                hlsColor.S = 0;
                hlsColor.L = max;
                return(hlsColor);
            }

            /* If we get to this point, we know we don't have a shade of gray. */

            // Set L
            hlsColor.L = (min + max) / 2;

            // Set S
            if (hlsColor.L < 0.5)
            {
                hlsColor.S = delta / (max + min);
            }
            else
            {
                hlsColor.S = delta / (2.0 - max - min);
            }

            // Set H
            if (r == max)
            {
                hlsColor.H = (g - b) / delta;
            }
            if (g == max)
            {
                hlsColor.H = 2.0 + (b - r) / delta;
            }
            if (b == max)
            {
                hlsColor.H = 4.0 + (r - g) / delta;
            }
            hlsColor.H *= 60;
            if (hlsColor.H < 0)
            {
                hlsColor.H += 360;
            }

            // Set A
            hlsColor.A = a;

            // Set return value
            return(hlsColor);
        }
Ejemplo n.º 4
0
		/// <summary>
		/// Converts a WPF HSL color to an RGB color
		/// </summary>
		/// <param name="hslColor">The HSL color to convert.</param>
		/// <returns>An RGB color object equivalent to the HSL color object passed in.</returns>
		public static Color HlsToRgb(ColorHls hlsColor)
		{
			return HlsToRgb(hlsColor.H, hlsColor.L, hlsColor.S, hlsColor.A);
		}