public StateTransitionArrows([NotNull] StateVisualizer owner) { Guard.NotNull(owner, nameof(owner)); this.owner = owner; TransitionTable = CreateTransitionArrowTable(); foreach (ArrowShape shape in TransitionTable.Values) { owner.shapes.Add(shape); } }
public StateBlocks([NotNull] StateVisualizer owner) { Guard.NotNull(owner, nameof(owner)); this.owner = owner; Table = CreateTextBlockTable(); foreach (TextBlock block in Table.Values) { owner.shapes.Add(block); } }