public override bool Handles(string tokenName, Character player, CastedSpell castedSpell)
        {
            GetPropertyNames();
            if (propertyNames.IndexOf(tokenName) >= 0 | fieldNames.IndexOf(tokenName) >= 0)
            {
                return(true);
            }

            if (KnownQualifiers.StartsWithKnownQualifier(tokenName))
            {
                return(false);
            }

            if (player == null)
            {
                return(false);
            }

            return(player.HoldsState(tokenName) || tokenName.StartsWith("_"));            // ;
        }