/// <summary> /// Test if the local player knows the given token /// </summary> /// <param name="token"></param> /// <returns></returns> public bool ContainsToken(string token) { if (token == null) { return(false); } return(_tokens.ContainsToken(token)); }
/// <summary> /// Test if the local player knows the given token /// </summary> /// <param name="token"></param> /// <returns></returns> public bool ContainsToken(string token) { if (token == null) { throw new ArgumentNullException("token", "Cannot search for a null token"); } return(_tokens.ContainsToken(token)); }
/// <summary> /// Test if this trigger can be activated with the given token /// </summary> /// <param name="token"></param> /// <returns></returns> public bool ContainsToken(string token) { return(_tokens.ContainsToken(token)); }