Ejemplo n.º 1
0
        /// <summary>
        /// Requests a member chunk from a guild
        /// </summary>
        /// <param name="guildId">ID of the guild</param>
        /// <param name="channelId">ID of the channel</param>
        /// <param name="chunks">Ranges to grab</param>
        public static void RequestGuildMembersNew(this DiscordSocketClient client, ulong guildId, ulong channelId, int[][] chunks)
        {
            var query = new GatewayUserMemberQuery()
            {
                GuildId = guildId
            };

            query.Channels.Add(channelId, chunks);

            client.Socket.Send(GatewayOpcode.RequestGuildMembersUser, query);
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Requests a member chunk from a guild
        /// </summary>
        /// <param name="guildId">ID of the guild</param>
        /// <param name="channelId">ID of the channel</param>
        /// <param name="chunks">Ranges to grab</param>
        public static void RequestGuildMembersNew(this DiscordSocketClient client, ulong guildId, IEnumerable <ulong> channels, int[][] chunks)
        {
            var query = new GatewayUserMemberQuery()
            {
                GuildId = guildId
            };

            foreach (var channel in channels)
            {
                query.Channels.Add(channel, chunks);
            }

            client.Send(GatewayOpcode.RequestGuildMembersUser, query);
        }