Ejemplo n.º 1
0
 /// <summary>
 /// Play a sound and loop it until stopped, using the global sound volume as a modifier
 /// </summary>
 /// <param name="source">Audio source to play</param>
 /// <param name="volumeScale">Additional volume scale</param>
 /// <param name="fadeSeconds">The number of seconds to fade in and out</param>
 public static void PlayLoopingSoundManaged(this AudioSource source, float volumeScale, float fadeSeconds)
 {
     SoundManager.PlayLoopingSound(source, volumeScale, fadeSeconds);
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Play a sound and loop it until stopped, using the global sound volume as a modifier
 /// </summary>
 /// <param name="source">Audio source to play</param>
 public static void PlayLoopingSoundManaged(this AudioSource source)
 {
     SoundManager.PlayLoopingSound(source, 1.0f, 1.0f);
 }