Ejemplo n.º 1
0
        public static void AddEpsilons(Automaton a, ICollection <StatePair> pairs)
        {
            a.ExpandSingleton();
            var forward = new Dictionary <State, HashSet <State> >();
            var back    = new Dictionary <State, HashSet <State> >();

            foreach (var p in pairs)
            {
                var to = forward[p.FirstState];
                if (to == null)
                {
                    to = new HashSet <State>();
                    forward.Add(p.FirstState, to);
                }

                _ = to.Add(p.SecondState);
                var from = back[p.SecondState];
                if (from == null)
                {
                    from = new HashSet <State>();
                    back.Add(p.SecondState, from);
                }

                _ = from.Add(p.FirstState);
            }

            var worklist = new LinkedList <StatePair>(pairs);
            var workset  = new HashSet <StatePair>(pairs);

            while (worklist.Count != 0)
            {
                var p = worklist.RemoveAndReturnFirst();
                _ = workset.Remove(p);
                var to   = forward[p.SecondState];
                var from = back[p.FirstState];
                if (to != null)
                {
                    foreach (var s in to)
                    {
                        var pp = new StatePair(p.FirstState, s);
                        if (!pairs.Contains(pp))
                        {
                            pairs.Add(pp);
                            _ = forward[p.FirstState].Add(s);
                            _ = back[s].Add(p.FirstState);
                            _ = worklist.AddLast(pp);
                            _ = workset.Add(pp);
                            if (from != null)
                            {
                                foreach (var q in from)
                                {
                                    var qq = new StatePair(q, p.FirstState);
                                    if (!workset.Contains(qq))
                                    {
                                        _ = worklist.AddLast(qq);
                                        _ = workset.Add(qq);
                                    }
                                }
                            }
                        }
                    }
                }
            }

            foreach (var p in pairs)
            {
                p.FirstState.AddEpsilon(p.SecondState);
            }

            a.IsDeterministic = false;
            a.ClearHashCode();
            a.CheckMinimizeAlways();
        }
Ejemplo n.º 2
0
        public static Automaton Intersection(Automaton a1, Automaton a2)
        {
            if (a1.IsSingleton)
            {
                return(a2.Run(a1.Singleton) ? a1.CloneIfRequired() : BasicAutomata.MakeEmpty());
            }

            if (a2.IsSingleton)
            {
                return(a1.Run(a2.Singleton) ? a2.CloneIfRequired() : BasicAutomata.MakeEmpty());
            }

            if (a1 == a2)
            {
                return(a1.CloneIfRequired());
            }

            var transitions1 = Automaton.GetSortedTransitions(a1.GetStates());
            var transitions2 = Automaton.GetSortedTransitions(a2.GetStates());
            var c            = new Automaton();
            var worklist     = new LinkedList <StatePair>();
            var newstates    = new Dictionary <StatePair, StatePair>();
            var p            = new StatePair(c.Initial, a1.Initial, a2.Initial);

            _ = worklist.AddLast(p);
            newstates.Add(p, p);
            while (worklist.Count > 0)
            {
                p          = worklist.RemoveAndReturnFirst();
                p.S.Accept = p.FirstState.Accept && p.SecondState.Accept;
                var t1 = transitions1[p.FirstState.Number];
                var t2 = transitions2[p.SecondState.Number];
                for (int n1 = 0, b2 = 0; n1 < t1.Length; n1++)
                {
                    while (b2 < t2.Length && t2[b2].Max < t1[n1].Min)
                    {
                        b2++;
                    }

                    for (var n2 = b2; n2 < t2.Length && t1[n1].Max >= t2[n2].Min; n2++)
                    {
                        if (t2[n2].Max >= t1[n1].Min)
                        {
                            var q = new StatePair(t1[n1].To, t2[n2].To);
                            _ = newstates.TryGetValue(q, out var r);
                            if (r == null)
                            {
                                q.S = new State();
                                _   = worklist.AddLast(q);
                                newstates.Add(q, q);
                                r = q;
                            }

                            var min = t1[n1].Min > t2[n2].Min ? t1[n1].Min : t2[n2].Min;
                            var max = t1[n1].Max < t2[n2].Max ? t1[n1].Max : t2[n2].Max;
                            p.S.Transitions.Add(new Transition(min, max, r.S));
                        }
                    }
                }
            }

            c.IsDeterministic = a1.IsDeterministic && a2.IsDeterministic;
            c.RemoveDeadTransitions();
            c.CheckMinimizeAlways();
            return(c);
        }