public static GetDefaultFloatAllowDefaultConversion ( ) : bool | ||
return | bool |
/// <summary> /// Convert float string value in float value /// </summary> /// <param name="strValue">string to convert</param> /// <param name="defaultValue">default value to return on convert error</param> /// <returns>float value</returns> public static float TryParseFloat(this string strValue, float defaultValue) { return(strValue.TryParseFloat(defaultValue, BasePrimitivesExtensions.GetDefaultFloatAllowDefaultConversion(), BasePrimitivesExtensions.GetDefaultFloatNumberStyle(), BasePrimitivesExtensions.GetCurrentCulture())); }
/// <summary> /// <para>Try parse object float to float value</para> /// </summary> /// <param name="objValue">object to convert</param> /// <param name="defaultValue">default return value</param> /// <returns>float result</returns> public static float TryParseFloat(this object objValue, float defaultValue) { if (objValue == null) { return(defaultValue); } try { return(objValue.ToString().TryParseFloat(defaultValue, BasePrimitivesExtensions.GetDefaultFloatAllowDefaultConversion(), BasePrimitivesExtensions.GetDefaultFloatNumberStyle(), BasePrimitivesExtensions.GetCurrentCulture())); } catch (Exception e) { Debug.WriteLine(e); return(defaultValue); } }
/// <summary> /// Convert float string value in float value /// </summary> /// <param name="strValue">string to convert</param> /// <param name="numberStyle">number style to convert</param> /// <param name="culture">float culture origin</param> /// <returns>float value</returns> public static float TryParseFloat(this string strValue, NumberStyles numberStyle, CultureInfo culture) { return(strValue.TryParseFloat(BasePrimitivesExtensions.GetDefaultFloatConversionValue(), BasePrimitivesExtensions.GetDefaultFloatAllowDefaultConversion(), numberStyle, culture)); }