Ejemplo n.º 1
0
        public static List<Texture> LoadFromFile(string rootPath ,string filePath)
        {
            ImageImporter importer = new ImageImporter();
            ImageExporter exporter = new ImageExporter();
            Image image;
            List<Texture> textures = new List<Texture>();
            string[] fps = filePath.Split('*');
            string fp;
            for (int i = 0; i < fps.Length; i++)
            {
                fp = rootPath + fps[i];
                image = importer.LoadImage(fp);

                if (Path.GetExtension(fp) != ".tga" && Path.GetExtension(fp) != ".png")
                {
                    if (!File.Exists(fp.Replace(Path.GetExtension(fp), ".tga")))
                        exporter.SaveImage(image, ImageType.Tga, fp.Replace(Path.GetExtension(fp), ".tga"));
                    image = importer.LoadImage(fp.Replace(Path.GetExtension(fp), ".tga"));
                }

                //image.Bind();
                //var info = DevIL.Unmanaged.IL.GetImageInfo();
                //var bitmap = new System.Drawing.Bitmap(info.Width, info.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
                //var rect = new System.Drawing.Rectangle(0, 0, info.Width, info.Height);
                //var data = bitmap.LockBits(rect, System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
                //DevIL.Unmanaged.IL.CopyPixels(0, 0, 0, info.Width, info.Height, info.Depth, DataFormat.BGRA, DataType.UnsignedByte);
                //bitmap.UnlockBits(data);
                //var converter = new System.Drawing.ImageConverter();
                //var test = converter.ConvertTo(bitmap, typeof(byte[]));
                //var raw = (byte[])converter.ConvertTo(bitmap, typeof(byte[]));

                textures.Add(new Texture(image, fp));
            }
            return textures;
        }
Ejemplo n.º 2
0
        public static Texture LoadFromFile(string filePath)
        {
            ImageImporter importer = new ImageImporter();
            ImageExporter exporter = new ImageExporter();
            Image image;
            image = importer.LoadImage(filePath);

            if (Path.GetExtension(filePath) != ".tga" && Path.GetExtension(filePath) != ".png")
            {
                if (!File.Exists(filePath.Replace(Path.GetExtension(filePath), ".tga")))
                    exporter.SaveImage(image, ImageType.Tga, filePath.Replace(Path.GetExtension(filePath), ".tga"));
                image = importer.LoadImage(filePath.Replace(Path.GetExtension(filePath), ".tga"));
            }

            //image.Bind();
            //var info = DevIL.Unmanaged.IL.GetImageInfo();
            //var bitmap = new System.Drawing.Bitmap(info.Width, info.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
            //var rect = new System.Drawing.Rectangle(0, 0, info.Width, info.Height);
            //var data = bitmap.LockBits(rect, System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
            //DevIL.Unmanaged.IL.CopyPixels(0, 0, 0, info.Width, info.Height, info.Depth, DataFormat.BGRA, DataType.UnsignedByte);
            //bitmap.UnlockBits(data);
            //var converter = new System.Drawing.ImageConverter();
            //var test = converter.ConvertTo(bitmap, typeof(byte[]));
            //var raw = (byte[])converter.ConvertTo(bitmap, typeof(byte[]));
            return new Texture(image);
        }