Ejemplo n.º 1
0
        /// <summary>
        /// Draws SwitchButton. If you need to provide custom rendering this is the method that you should override in your custom rendered. If you
        /// do not want default rendering to occur do not call the base implementation. You can call OnRenderButtonItem method so events can occur.
        /// </summary>
        /// <param name="e">Provides context information.</param>
        public override void DrawSwitchButton(SwitchButtonRenderEventArgs e)
        {
            SwitchButtonPainter painter = PainterFactory.CreateSwitchButtonPainter(e.SwitchButtonItem);
            if (painter != null)
            {
                if (painter is IOffice2007Painter)
                    ((IOffice2007Painter)painter).ColorTable = m_ColorTable;
                painter.Paint(e);
            }

            base.DrawSwitchButton(e);
        }
Ejemplo n.º 2
0
        public override void Paint(SwitchButtonRenderEventArgs e)
        {
            SwitchButtonItem switchButton = e.SwitchButtonItem;
            bool enabled = switchButton.Enabled;
            SwitchButtonColorTable colorTable = enabled ? this.ColorTable.SwitchButton.Default : this.ColorTable.SwitchButton.Disabled;
            if (colorTable == null) colorTable = new SwitchButtonColorTable();

            Rectangle bounds = switchButton.Bounds;
            Graphics g = e.Graphics;

            if (e.ItemPaintArgs != null && e.ItemPaintArgs.ContainerControl is AdvTree.AdvTree)
            {
                if (switchButton.ItemAlignment == eItemAlignment.Far)
                    bounds.X = bounds.Right - switchButton.Margin.Right - switchButton.ButtonWidth;
                else if (switchButton.ItemAlignment == eItemAlignment.Center)
                    bounds.X += (bounds.Width - switchButton.ButtonWidth) / 2;
            }
            else
                bounds.X = bounds.Right - switchButton.Margin.Right - switchButton.ButtonWidth;
            bounds.Width = switchButton.ButtonWidth;
            bounds.Y += switchButton.Margin.Top + (bounds.Height - switchButton.Margin.Vertical - switchButton.ButtonHeight) / 2;
            bounds.Height = switchButton.ButtonHeight;
            switchButton.ButtonBounds = bounds;
            bool rendersOnGlass = (e.ItemPaintArgs != null && e.ItemPaintArgs.GlassEnabled && (switchButton.Parent is CaptionItemContainer && !(e.ItemPaintArgs.ContainerControl is QatToolbar) || (switchButton.Parent is RibbonTabItemContainer && switchButton.EffectiveStyle == eDotNetBarStyle.Office2010)));
            
            if (switchButton.TextVisible && !string.IsNullOrEmpty(switchButton.Text))
            {
                Rectangle textRect = switchButton.Bounds;
                textRect.Width -= switchButton.ButtonWidth + switchButton.Margin.Right;
                textRect.Y += switchButton.TextPadding.Top;
                textRect.Height -= switchButton.TextPadding.Vertical;
                bool rtl = e.RightToLeft;
                Color textColor = (switchButton.TextColor.IsEmpty || !enabled) ? colorTable.TextColor : switchButton.TextColor;
                Font textFont = e.Font;
                eTextFormat tf = eTextFormat.Left | eTextFormat.VerticalCenter;
                if (switchButton.TextMarkupBody != null)
                {
                    TextMarkup.MarkupDrawContext d = new TextMarkup.MarkupDrawContext(g, textFont, textColor, rtl);
                    d.HotKeyPrefixVisible = !((tf & eTextFormat.HidePrefix) == eTextFormat.HidePrefix);
                    if ((tf & eTextFormat.VerticalCenter) == eTextFormat.VerticalCenter)
                        textRect.Y = switchButton.TopInternal + (switchButton.Bounds.Height - switchButton.TextMarkupBody.Bounds.Height) / 2;
                    else if ((tf & eTextFormat.Bottom) == eTextFormat.Bottom)
                        textRect.Y += (switchButton.TextMarkupBody.Bounds.Height - textRect.Height) + 1;
                    textRect.Height = switchButton.TextMarkupBody.Bounds.Height;
                    switchButton.TextMarkupBody.Bounds = textRect;
                    switchButton.TextMarkupBody.Render(d);
                }
                else
                {
#if FRAMEWORK20
                    if (rendersOnGlass)
                    {
                        if (!e.ItemPaintArgs.CachedPaint)
                            Office2007RibbonControlPainter.PaintTextOnGlass(g, switchButton.Text, textFont, textRect, TextDrawing.GetTextFormat(tf));
                    }
                    else
#endif
                        TextDrawing.DrawString(g, switchButton.Text, textFont, textColor, textRect, tf);
                }
            }


            bool switchState = switchButton.Value;
            string offText = switchButton.OffText;
            string onText = switchButton.OnText;
            Font font = (switchButton.SwitchFont == null) ? new Font(e.Font, FontStyle.Bold) : switchButton.SwitchFont;
            Color textOffColor = (switchButton.OffTextColor.IsEmpty || !enabled) ? colorTable.OffTextColor : switchButton.OffTextColor;
            Color textOnColor = (switchButton.OnTextColor.IsEmpty || !enabled) ? colorTable.OnTextColor : switchButton.OnTextColor;

            int switchWidth = switchButton.SwitchWidth;
            int switchX = Math.Min(bounds.X + switchButton.SwitchOffset, bounds.Right);
            if (switchState)
            {
                switchX = Math.Max(bounds.Right - switchWidth - switchButton.SwitchOffset, bounds.X);
            }

            Color borderColor = (switchButton.BorderColor.IsEmpty || !enabled) ? colorTable.BorderColor : switchButton.BorderColor;
            Color offBackgroundColor = (switchButton.OffBackColor.IsEmpty || !enabled) ? colorTable.OffBackColor : switchButton.OffBackColor;
            Color onBackgroundColor = (switchButton.OnBackColor.IsEmpty || !enabled) ? colorTable.OnBackColor : switchButton.OnBackColor;

            // Main control border
            DisplayHelp.DrawRectangle(g, borderColor, bounds);

            // Set clip
            Rectangle innerBoundsClip = bounds;
            innerBoundsClip.Inflate(-2, -2);
            GraphicsPath innerClipPath = new GraphicsPath();
            innerClipPath.AddRectangle(innerBoundsClip);
            Region oldClip = g.Clip;
            g.SetClip(innerClipPath, System.Drawing.Drawing2D.CombineMode.Intersect);
            innerClipPath.Dispose();


            // Draw On Background, it is to the left of the switch
            Rectangle onBounds = new Rectangle(switchX - (bounds.Width - switchWidth), bounds.Y, bounds.Width - switchWidth + 2, bounds.Height);
            switchButton.OnPartBounds = onBounds;
            onBounds.Inflate(-2, -2);
            DisplayHelp.FillRectangle(g, onBounds, onBackgroundColor);
            if (!string.IsNullOrEmpty(onText))
            {
                // Draw On Text
                if (rendersOnGlass && BarUtilities.UseTextRenderer)
                    TextDrawing.DrawStringLegacy(g, onText, font, textOnColor, onBounds, eTextFormat.HorizontalCenter | eTextFormat.VerticalCenter);
                else
                    TextDrawing.DrawString(g, onText, font, textOnColor, onBounds, eTextFormat.HorizontalCenter | eTextFormat.VerticalCenter | eTextFormat.NoClipping);
            }
           
            // Draw Off Background, it is on the right of the switch 
            Rectangle offBounds = new Rectangle(switchX + switchWidth - 2, bounds.Y, bounds.Width - switchWidth + 2, bounds.Height);
            switchButton.OffPartBounds = offBounds;
            offBounds.Inflate(-2, -2);
            DisplayHelp.FillRectangle(g, offBounds, offBackgroundColor);

            if (!string.IsNullOrEmpty(offText))
            {
                // Draw Off Text
                if (rendersOnGlass && BarUtilities.UseTextRenderer)
                    TextDrawing.DrawStringLegacy(g, offText, font, textOffColor, offBounds, eTextFormat.HorizontalCenter | eTextFormat.VerticalCenter);
                else
                    TextDrawing.DrawString(g, offText, font, textOffColor, offBounds, eTextFormat.HorizontalCenter | eTextFormat.VerticalCenter | eTextFormat.NoClipping);
            }
            
            // Restore old clip
            g.Clip = oldClip;
            oldClip.Dispose();

            // Draw Switch on top
            Rectangle switchBounds = new Rectangle(switchX, bounds.Y, switchWidth, bounds.Height);
            switchButton.SwitchBounds = switchBounds;
            Color switchBorderColor = (switchButton.SwitchBorderColor.IsEmpty || !enabled) ? colorTable.SwitchBorderColor : switchButton.SwitchBorderColor;
            Color switchFillColor = (switchButton.SwitchBackColor.IsEmpty || !enabled) ? colorTable.SwitchBackColor : switchButton.SwitchBackColor;

            DisplayHelp.FillRectangle(g, switchBounds, switchFillColor);
            if(!switchBorderColor.IsEmpty)
                DisplayHelp.DrawRectangle(g, switchBorderColor, switchBounds);
            
            if (switchButton.IsReadOnly && switchButton.ShowReadOnlyMarker)
            {
                Color markerColor = switchButton.ReadOnlyMarkerColor;
                Rectangle marker = new Rectangle(switchBounds.X + (switchBounds.Width - 7) / 2, switchBounds.Y + (switchBounds.Height - 10) / 2, 7, 10);
                SmoothingMode sm = g.SmoothingMode;
                g.SmoothingMode = SmoothingMode.None;
                using (SolidBrush brush = new SolidBrush(markerColor))
                {
                    g.FillRectangle(brush, new Rectangle(marker.X, marker.Y + 4, marker.Width, marker.Height - 4));
                    g.FillRectangle(Brushes.White, new Rectangle(marker.X + 3, marker.Y + 5, 1, 2));
                }
                using (Pen pen = new Pen(markerColor, 1))
                {
                    g.DrawLine(pen, marker.X + 2, marker.Y + 0, marker.X + 4, marker.Y + 0);
                    g.DrawLine(pen, marker.X + 1, marker.Y + 1, marker.X + 1, marker.Y + 3);
                    g.DrawLine(pen, marker.X + 5, marker.Y + 1, marker.X + 5, marker.Y + 3);
                }
                g.SmoothingMode = sm;
            }
        }
Ejemplo n.º 3
0
        public override void Paint(ItemPaintArgs p)
        {
            BaseRenderer renderer = p.Renderer;
            if (renderer != null)
            {
                SwitchButtonRenderEventArgs e = new SwitchButtonRenderEventArgs(p.Graphics, this, p.Colors, p.Font, p.RightToLeft);
                e.ItemPaintArgs = p;
                renderer.DrawSwitchButton(e);
            }
            else
            {
                SwitchButtonPainter painter = PainterFactory.CreateSwitchButtonPainter(this);
                if (painter != null)
                {
                    SwitchButtonRenderEventArgs e = new SwitchButtonRenderEventArgs(p.Graphics, this, p.Colors, p.Font, p.RightToLeft);
                    e.ItemPaintArgs = p;
                    painter.Paint(e);
                }
            }

            this.DrawInsertMarker(p.Graphics);
        }
Ejemplo n.º 4
0
 /// <summary>
 /// Paints SwitchButton.
 /// </summary>
 /// <param name="e">Provides arguments for the operation.</param>
 public virtual void Paint(SwitchButtonRenderEventArgs e) { }
Ejemplo n.º 5
0
 /// <summary>
 /// Draws the Switch Button. If you need to provide custom rendering this is the method that you should override in your custom rendered. If you
 /// do not want default rendering to occur do not call the base implementation. You can call OnRenderSwitchButton method so events can occur.
 /// </summary>
 /// <param name="e">Provides context information.</param>
 public virtual void DrawSwitchButton(SwitchButtonRenderEventArgs e)
 {
     OnRenderSwitchButton(e);
 }
Ejemplo n.º 6
0
 /// <summary>
 /// Raises RenderSwitchButton event.
 /// </summary>
 /// <param name="e">Provides context information.</param>
 protected virtual void OnRenderSwitchButton(SwitchButtonRenderEventArgs e)
 {
     if (RenderSwitchButton != null)
         RenderSwitchButton(this, e);
 }