Ejemplo n.º 1
0
		/// <summary>
		/// Creates new style and adds it to styles collection
		/// </summary>
		/// <param name="tree">Tree to assign style to</param>
		/// <param name="factory">Style factory</param>
		/// <param name="backColor"></param>
		/// <param name="backColor2"></param>
		/// <param name="gradientAngle"></param>
		/// <param name="textColor"></param>
		internal static ElementStyle CreateStyle(ComponentFactory factory, string description, Color borderColor, Color backColor, Color backColor2, int gradientAngle, Color textColor)
		{
			eStyleBorderType border=eStyleBorderType.Solid;
			ElementStyle style=factory.CreateComponent(typeof(ElementStyle)) as ElementStyle;
			
			style.Description = description;
			style.BackColor = backColor;
			style.BackColor2=backColor2;
			style.BackColorGradientAngle=gradientAngle;
			style.CornerDiameter=4;
			style.CornerType=eCornerType.Square;
			style.BorderLeft=border;
			style.BorderLeftWidth=1;
			style.BorderTop=border;
			style.BorderTopWidth=1;
			style.BorderBottom=border;
			style.BorderBottomWidth=1;
			style.BorderRight=border;
			style.BorderRightWidth=1;
			style.BorderColor=borderColor;
			style.PaddingBottom=1;
			style.PaddingLeft=1;
			style.PaddingRight=1;
			style.PaddingTop=1;
			style.TextColor=textColor;
			
			return style;
		}
Ejemplo n.º 2
0
		/// <summary>
		/// Initializes control with default settings for connectors and nodes.
		/// </summary>
		/// <param name="tree">Control to initialize.</param>
		/// <param name="factory">Factory to use to create new instances of objects.</param>
		public static void InitializeTree(AdvTree tree, ComponentFactory factory)
		{
            //tree.RootConnector=factory.CreateComponent(typeof(NodeConnector)) as NodeConnector;
            //tree.RootConnector.LineWidth=1;
            //tree.RootConnector.LineColor = SystemColors.ControlText;
			tree.NodesConnector=factory.CreateComponent(typeof(NodeConnector)) as NodeConnector;
			tree.NodesConnector.LineWidth=1;
			tree.NodesConnector.LineColor=SystemColors.ControlText;
            tree.BackColor = SystemColors.Window;
			//eStyleBorderType border=eStyleBorderType.Solid;
			ElementStyle style=factory.CreateComponent(typeof(ElementStyle)) as ElementStyle;
			
			//style.BackColorSchemePart=eColorSchemePart.BarBackground;
			//style.BackColor2SchemePart=eColorSchemePart.BarBackground2;
			//style.BackColorGradientAngle=90;
			//style.CornerDiameter=4;
			//style.CornerType=eCornerType.Rounded;
			//style.BorderLeft=border;
			//style.BorderLeftWidth=1;
			//style.BorderTop=border;
			//style.BorderTopWidth=1;
			//style.BorderBottom=border;
			//style.BorderBottomWidth=1;
			//style.BorderRight=border;
			//style.BorderRightWidth=1;
			//style.BorderColorSchemePart=eColorSchemePart.BarDockedBorder;
			//style.PaddingBottom=3;
			//style.PaddingLeft=3;
			//style.PaddingRight=3;
			//style.PaddingTop=3;
            style.TextColor = SystemColors.ControlText;
			tree.Styles.Add(style);

			tree.NodeStyle=style;

            tree.BackgroundStyle.Class = ElementStyleClassKeys.TreeBorderKey;
            tree.AccessibleRole = AccessibleRole.Outline;
		}