Ejemplo n.º 1
0
        /// <summary>
        ///
        /// </summary>
        public virtual bool CheckTreeNodeInfo()
        {
            BaseTreeNode[] treeNodeArray = SubTreeNodeToArray();
            if (treeNodeArray == null)
            {
                return(false);
            }

            for (int iIndex = 0; iIndex < treeNodeArray.Length; iIndex++)
            {
                BaseTreeNode treeNode = treeNodeArray[iIndex];
                if (treeNode.CheckTreeNodeInfo() == false)
                {
                    return(false);
                }
            }

            EventHandler <TreeNodeInfoEventArgs> tempBeforeEventArgs = m_ThreadEventCheckTreeNodeInfo;

            if (tempBeforeEventArgs != null)
            {
                TreeNodeInfoEventArgs eventArgs = new TreeNodeInfoEventArgs(m_TreeNodeInfo, this);
                tempBeforeEventArgs(this, eventArgs);

                if (eventArgs.CheckResult == true)
                {
                    return(false);
                }
            }

            return(true);
        }
Ejemplo n.º 2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="baseAbility"></param>
        /// <returns></returns>
        public bool CheckAbilityUpdateAllow(BaseAbility baseAbility)
        {
            BaseTreeNode baseTreeNode = m_TreeNodes.GetValue(baseAbility);

            if (baseTreeNode == null)
            {
                return(false);
            }

            return(baseTreeNode.CheckTreeNodeInfo());
        }