internal Relocate(VectorConstruction item1, long item2, IEnumerable <Tuple <long, long> > item3) : base(2) { this.item1 = item1; this.item2 = item2; this.item3 = item3; }
public static VectorConstruction NewAppend(VectorConstruction item1, VectorConstruction item2) { return((VectorConstruction) new VectorConstruction.Append(item1, item2)); }
public static VectorConstruction NewGetRange(VectorConstruction item1, RangeRestriction <long> item2) { return((VectorConstruction) new VectorConstruction.GetRange(item1, item2)); }
public static VectorConstruction NewRelocate(VectorConstruction item1, long item2, IEnumerable <Tuple <long, long> > item3) { return(new VectorConstruction.Relocate(item1, item2, item3)); }
internal FillMissing(VectorConstruction item1, VectorFillMissing item2) : base(7) { this.item1 = item1; this.item2 = item2; }
internal Append(VectorConstruction item1, VectorConstruction item2) : base(5) { this.item1 = item1; this.item2 = item2; }
internal GetRange(VectorConstruction item1, RangeRestriction <long> item2) : base(4) { this.item1 = item1; this.item2 = item2; }
public static VectorConstruction NewFillMissing(VectorConstruction item1, VectorFillMissing item2) { return((VectorConstruction) new VectorConstruction.FillMissing(item1, item2)); }
public static VectorConstruction NewDropRange(VectorConstruction item1, RangeRestriction<long> item2) { return (VectorConstruction) new VectorConstruction.DropRange(item1, item2); }