Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            // stream example, you can put a StreamWriter in an EncryptedStream and write an encrypted text to somewhere.
            // https://en.wikipedia.org/wiki/Decorator_pattern
            var player = new Player("Ken", Console.Out);
            player.Play();

            var quester = new QuestingPlayer(player);
            var fighter = new FightingPlayer(quester);
            fighter.Play();

            Console.WriteLine("{0} stopped questing.", player.Name);
            fighter = new FightingPlayer(player);
            fighter.Play();

            Console.WriteLine(player.ToString());
            Console.ReadLine();
        }
Ejemplo n.º 2
0
        static void Main(string[] args)
        {
            // stream example, you can put a StreamWriter in an EncryptedStream and write an encrypted text to somewhere.
            // https://en.wikipedia.org/wiki/Decorator_pattern
            var player = new Player("Ken", Console.Out);

            player.Play();

            var quester = new QuestingPlayer(player);
            var fighter = new FightingPlayer(quester);

            fighter.Play();

            Console.WriteLine("{0} stopped questing.", player.Name);
            fighter = new FightingPlayer(player);
            fighter.Play();

            Console.WriteLine(player.ToString());
            Console.ReadLine();
        }
Ejemplo n.º 3
0
 public override void Play()
 {
     Writer.WriteLine("{0} charges an enemy! Wow, much violence, so aggressive.", _player.Name);
     _player.Play();
 }
Ejemplo n.º 4
0
 public override void Play()
 {
     Writer.WriteLine("{0} is earning heaps of cash.", _player.Name);
     _player.Play();
 }
Ejemplo n.º 5
0
 public override void Play()
 {
     _player.Play();
     _player.Level++;
     Writer.WriteLine("{0} grew stronger. Level: {1}", Name, Level);
 }