Ejemplo n.º 1
0
 static bool AddToTower(List <TowerElement> tower, TowerElement t)
 {
     if (tower.Count == 0)
     {
         tower.Add(t);
         return(true);
     }
     else
     {
         foreach (TowerElement te in tower)
         {
             if (te.subs.Count > 0)
             {
                 for (int i = 0; i < te.subs.Count; i++)
                 {
                     if (te.subs[i].name.Equals(t.name))
                     {
                         te.subs[i] = t;
                         return(true);
                     }
                     else
                     {
                         if (te.subs[i].subs.Count > 0)
                         {
                             if (AddToTower(te.subs[i].subs, t))
                             {
                                 return(true);
                             }
                         }
                     }
                 }
                 if (AddToTower(te.subs, t))
                 {
                     return(true);
                 }
             }
             else
             {
                 if (te.name.Equals(t.name))
                 {
                     tower.Remove(te);
                     tower.Add(t);
                     return(true);
                 }
             }
         }
     }
     return(false);
 }
Ejemplo n.º 2
0
        static void FindUnbalancedElement(TowerElement tower)
        {
            int compare = 0;

            for (int i = 0; i < tower.subs.Count; i++)
            {
                if (i == 0)
                {
                    compare = tower.subs[i].totalWeight;
                }
                else
                {
                    if (compare != tower.subs[i].totalWeight)
                    {
                    }
                }
            }
        }
Ejemplo n.º 3
0
 static void TowerWeight(TowerElement t)
 {
     if (t.subs.Count > 0)
     {
         t.totalWeight = t.weight;
         foreach (TowerElement te in t.subs)
         {
             TowerWeight(te);
         }
         foreach (TowerElement te in t.subs)
         {
             t.totalWeight += te.totalWeight;
         }
     }
     else
     {
         t.totalWeight = t.weight;
     }
 }
Ejemplo n.º 4
0
        static void Main(string[] args)
        {
            StreamReader        file = new StreamReader("input.txt");
            string              line;
            List <TowerElement> tower = new List <TowerElement>();

            while ((line = file.ReadLine()) != null)
            {
                string[]     s = line.Replace(" ", "").Split(new string[] { "(", ")", "->" }, StringSplitOptions.RemoveEmptyEntries);
                TowerElement t = new TowerElement()
                {
                    name   = s[0],
                    weight = int.Parse(s[1])
                };
                if (s.Length > 2)
                {
                    string[] csv = s[2].Split(',');
                    foreach (string n in csv)
                    {
                        TowerElement te = new TowerElement()
                        {
                            name = n
                        };
                        t.subs.Add(te);
                    }
                    AddFromTower(tower, t);
                }

                if (!AddToTower(tower, t))
                {
                    // Turm hat schon eine Basis, kann nirgends eingehängt werden
                    tower.Add(t);
                }
            }

            file.Close();

            TowerWeight(tower[0]);

            Console.WriteLine("Towerbase Part 1: {0}", tower[0].name);
            Console.ReadLine();
        }
Ejemplo n.º 5
0
 static bool AddFromTower(List <TowerElement> tower, TowerElement t)
 {
     if (tower.Count == 0)
     {
         return(false);
     }
     else
     {
         for (int i = 0; i < t.subs.Count; i++)
         {
             foreach (TowerElement te in tower)
             {
                 if (te.name.Equals(t.subs[i].name))
                 {
                     t.subs[i] = te;
                     tower.Remove(te);
                     break;
                 }
             }
         }
     }
     return(false);
 }