Ejemplo n.º 1
0
 public Level(int id, int starCount, int starsRequired, VictoryConditions victoryConditions, SpawnConfig spawnConfig)
 {
     this.id                = id;
     this.starCount         = starCount;
     this.starsRequired     = starsRequired;
     this.victoryConditions = victoryConditions;
     this.spawnConfig       = spawnConfig;
 }
Ejemplo n.º 2
0
        public static List <Level> FetchLevels()
        {
            // TODO: Read from db or any other persistance method
            List <Level> levels = new List <Level>();

            var conditions1 = new VictoryConditions(5, 10);
            var config1     = new SpawnConfig(0.5f, 1);

            var conditions2 = new VictoryConditions(10, 10);
            var config2     = new SpawnConfig(0.1f, 0.2f);

            levels.Add(new Level(0, 2, 1, conditions1, config1));
            levels.Add(new Level(1, 2, 1, conditions2, config2));

            for (var i = 2; i < 28; i++)
            {
                levels.Add(
                    new Level(i, 0, 20, conditions1, config1)
                    );
            }

            return(levels);
        }