Ejemplo n.º 1
0
        public static void Loot_OnCommand(CommandEventArgs e)
        {
            PlayerMobile player = e.Mobile as PlayerMobile;

            if (player == null || !CanPlayerLoot(player))
            {
                return;
            }
            MasterLooterBackpack backpack = GetMasterLooter(player);

            if (backpack == null)
            {
                player.SendMessage("You must have a Master Looter in your backpack!");
                return;
            }
            if (backpack.IsOwner(player))
            {
                backpack.Loot(player);
            }
        }