Ejemplo n.º 1
0
        public double GetDamageAfterTime(Obj_AI_Base target, BuffInstance buff, float time)
        {
            var damage         = GetdTotalBuffDamage(target, buff);
            var nextStackCount = 1 * Math.Max(1, time);

            if (Stacks != Time && Stacks < Time)
            {
                if (buff.EndTime - buff.StartTime - Time + time > CombatHelper.GetBuffTime(buff))
                {
                    nextStackCount = 1;
                }
                else
                {
                    nextStackCount = 0;
                }
            }
            if (buff.Name == "tristanaechargesound" && buff.Count >= 3)
            {
                nextStackCount = 1;
            }
            return(damage / Stacks * nextStackCount);
        }
Ejemplo n.º 2
0
        public static void UseItems(Obj_AI_Hero target, Menu config, float comboDmg = 0f, bool cleanseSpell = false)
        {
            if (config.Item("hyd").GetValue <bool>() && player.ChampionName != "Renekton")
            {
                castHydra(target);
            }
            if (config.Item("hyd").GetValue <bool>())
            {
                hydraTarget = target;
                useHydra    = true;
            }
            else
            {
                useHydra = false;
            }
            if (config.Item("ran").GetValue <bool>() && Items.HasItem(randuins.Id) && Items.CanUseItem(randuins.Id))
            {
                if (target != null && player.Distance(target) < randuins.Range &&
                    player.CountEnemiesInRange(randuins.Range) >= config.Item("ranmin").GetValue <Slider>().Value)
                {
                    Items.UseItem(randuins.Id);
                }
            }

            /*
             * if (config.Item("Muramana").GetValue<bool>() &&
             *  ((!MuramanaEnabled && config.Item("MuramanaMinmana").GetValue<Slider>().Value < player.ManaPercent) ||
             *   (MuramanaEnabled && config.Item("MuramanaMinmana").GetValue<Slider>().Value > player.ManaPercent)))
             * {
             *  if (Muramana.IsOwned() && Muramana.IsReady())
             *  {
             *      Muramana.Cast();
             *  }
             *  if (Muramana2.IsOwned() && Muramana2.IsReady())
             *  {
             *      Muramana2.Cast();
             *  }
             * }
             * MuramanaTime = System.Environment.TickCount;
             */
            if (config.Item("you").GetValue <bool>() && Items.HasItem(youmuu.Id) && Items.CanUseItem(youmuu.Id) &&
                target != null && player.Distance(target) < player.AttackRange + 50 && target.HealthPercent < 65)
            {
                youmuu.Cast();
            }

            if (config.Item("Zhonya").GetValue <bool>())
            {
                if (((config.Item("Zhonyadmg").GetValue <Slider>().Value / 100f * player.Health <=
                      Program.IncDamages.GetAllyData(player.NetworkId).DamageTaken ||
                      Program.IncDamages.GetAllyData(player.NetworkId).DamageTaken > player.Health) ||
                     (Danger() && player.HealthPercent < 30)) && player.IsValidTarget(10, false))
                {
                    if (Items.HasItem(Zhonya.Id) && Items.CanUseItem(Zhonya.Id))
                    {
                        Zhonya.Cast();
                        return;
                    }
                    if (Items.HasItem(Wooglet.Id) && Items.CanUseItem(Wooglet.Id))
                    {
                        Wooglet.Cast();
                        return;
                    }
                }
            }

            if (config.Item("Seraph").GetValue <bool>())
            {
                if (((config.Item("SeraphdmgHP").GetValue <Slider>().Value / 100f * player.Health <=
                      Program.IncDamages.GetAllyData(player.NetworkId).DamageTaken ||
                      Program.IncDamages.GetAllyData(player.NetworkId).DamageTaken > player.Health) ||
                     (config.Item("SeraphdmgSh").GetValue <Slider>().Value / 100f * (150 + player.Mana * 0.2f) <=
                      Program.IncDamages.GetAllyData(player.NetworkId).DamageTaken)) || Danger())
                {
                    if (Items.HasItem(Seraph.Id) && Items.CanUseItem(Seraph.Id))
                    {
                        Seraph.Cast();
                    }
                    if (Items.HasItem(SeraphDom.Id) && Items.CanUseItem(SeraphDom.Id))
                    {
                        SeraphDom.Cast();
                    }
                }
            }
            if (Items.HasItem(solari.Id) && Items.CanUseItem(solari.Id) && config.Item("solari").GetValue <bool>())
            {
                if ((config.Item("solariminally").GetValue <Slider>().Value <= player.CountAlliesInRange(solari.Range) &&
                     config.Item("solariminenemy").GetValue <Slider>().Value <= player.CountEnemiesInRange(solari.Range)) ||
                    ObjectManager.Get <Obj_AI_Hero>()
                    .FirstOrDefault(
                        h => h.IsAlly && !h.IsDead && solari.IsInRange(h) && CombatHelper.CheckCriticalBuffs(h)) !=
                    null ||
                    (Program.IncDamages.IncomingDamagesAlly.Any(
                         a => a.Hero.HealthPercent < 50 && (a.DamageTaken > 150 || a.DamageTaken > a.Hero.Health))))
                {
                    solari.Cast();
                }
            }
            if (config.Item("protoBelt").GetValue <bool>() && target != null && player.Distance(target) < 750)
            {
                if (config.Item("protoBeltEHealth").GetValue <Slider>().Value > target.HealthPercent &&
                    (player.Distance(target) > 150 ||
                     player.Distance(target) > Orbwalking.GetRealAutoAttackRange(target)))
                {
                    if (Items.HasItem(ProtoBelt.Id) && Items.CanUseItem(ProtoBelt.Id))
                    {
                        var pred = Prediction.GetPrediction(
                            target, 0.25f, 100, 2000,
                            new[]
                        {
                            CollisionableObjects.Heroes, CollisionableObjects.Minions, CollisionableObjects.Walls,
                            CollisionableObjects.YasuoWall
                        });
                        if (pred.Hitchance >= HitChance.High)
                        {
                            ProtoBelt.Cast(pred.CastPosition);
                        }
                    }
                }
            }
            if (config.Item("glp").GetValue <bool>() && target != null && player.Distance(target) < 650)
            {
                if (config.Item("glpEHealth").GetValue <Slider>().Value > target.HealthPercent)
                {
                    if (Items.HasItem(GLP.Id) && Items.CanUseItem(GLP.Id))
                    {
                        var pred = Prediction.GetPrediction(
                            target, 0.25f, 100, 1500,
                            new[] { CollisionableObjects.Heroes, CollisionableObjects.YasuoWall });
                        if (pred.Hitchance >= HitChance.High)
                        {
                            GLP.Cast(pred.CastPosition);
                        }
                    }
                }
            }
            if (config.Item("QSSEnabled").GetValue <bool>())
            {
                UseCleanse(config, cleanseSpell);
            }
        }