Ejemplo n.º 1
0
        /// <summary>
        /// Create a new inventory artifact from an item template.
        /// </summary>
        /// <param name="template"></param>
        public InventoryArtifact(ItemTemplate template)
            : base(template)

        {
            ArtifactID          = ArtifactMgr.GetArtifactIDFromItemID(template.Id_nb);
            ArtifactLevel       = 0;
            m_levelRequirements = ArtifactMgr.GetLevelRequirements(ArtifactID);

            for (ArtifactBonus.ID bonusID = ArtifactBonus.ID.Min; bonusID <= ArtifactBonus.ID.Max; ++bonusID)
            {
                // Clear all bonuses except the base (L0) bonuses.
                if (m_levelRequirements[(int)bonusID] > 0)
                {
                    Template.SetBonusType(bonusID, 0);
                    Template.SetBonusAmount(bonusID, 0);
                }
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Create a new inventory artifact from an existing inventory item.
        /// </summary>
        /// <param name="item"></param>
        public InventoryArtifact(InventoryItem item)
            : base(item)
        {
            if (item != null)
            {
                // We want a new copy from the DB to avoid everyone sharing the same template
                var template = item.Template != null?item.Template.Clone() as ItemTemplate : item.Template;

                if (template == null)
                {
                    log.ErrorFormat("Artifact: Error loading artifact for owner {0} holding item {1} with an id_nb of {2}", item.OwnerID, item.Name, item.Id_nb);
                    return;
                }

                Template            = template;
                ObjectId            = item.ObjectId; // This is the key for the 'inventoryitem' table
                OwnerID             = item.OwnerID;
                CanUseEvery         = ArtifactMgr.GetReuseTimer(this);
                ArtifactID          = ArtifactMgr.GetArtifactIDFromItemID(Id_nb);
                ArtifactLevel       = ArtifactMgr.GetCurrentLevel(this);
                m_levelRequirements = ArtifactMgr.GetLevelRequirements(ArtifactID);
                UpdateAbilities(template);
            }
        }