Ejemplo n.º 1
0
 void Start()
 {
     lastPosition      = gameObject.transform.position;
     defaultFog        = RenderSettings.fog;
     defaultFogColor   = RenderSettings.fogColor;
     defaultFogDensity = RenderSettings.fogDensity;
     defaultSkybox     = RenderSettings.skybox;
     if (soundSource == null)
     {
         soundSource = GetComponent <AudioSource>();
     }
     targetCam       = GameObject.FindGameObjectWithTag(swimTowardCamLook).GetComponent <Camera>();
     climbController = (climbController == null) ? GetComponent <ClimbController>() : climbController;
     moveController  = (moveController == null) ? GetComponent <MovementController>() : moveController;
     weaponManager   = (weaponManager == null) ? GetComponentInChildren <InvWeaponManager>() : weaponManager;
 }
Ejemplo n.º 2
0
 void Start()
 {
     camHolder = GameObject.FindGameObjectWithTag("CameraHolder");
     if (playerCam == null)
     {
         Debug.LogError("You must supply a player Camera to MovementController!");
     }
     wm          = GetComponentInChildren <InvWeaponManager>();
     controller  = GetComponent <CharacterController>();
     myTransform = transform;
     speed       = groundMovement.walkSpeed;
     rayDistance = controller.height * .5f + controller.radius;
     slideLimit  = controller.slopeLimit - .1f;
     jumpTimer   = jumping.antiBunnyHopFactor;
     if (anims.animators.Length < 1 || anims.animators[0] == null)
     {
         anims.animators[0] = this.GetComponent <Animator>();
     }
     if (healthScript == null)
     {
         healthScript = this.GetComponent <Health> ();
     }
 }