/// <summary>
 /// constructor for pathfinder strategy
 /// </summary>
 public PathfinderStrategy()
 {
     _turns = new List<Turn>();
     _turnImages = new List<Image>();
     _pois = new List<PointOfInterest>();
     _path = new TrackPath();
     _web = new WebInterface();
     _cache = new CacheStrategy();
     _rideMapFid = new FiducialStrategy();
     _turnMapFid = new FiducialStrategy();
     _rideMpaPainter = new MapPainter(_rideMapFid);
     _turnMapPainter = new MapPainter(_turnMapFid);
 }
Ejemplo n.º 2
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 /// <summary>
 /// constructor for pathfinder strategy
 /// </summary>
 public PathfinderStrategy()
 {
     _turns          = new List <Turn>();
     _turnImages     = new List <Image>();
     _pois           = new List <PointOfInterest>();
     _path           = new TrackPath();
     _web            = new WebInterface();
     _cache          = new CacheStrategy();
     _rideMapFid     = new FiducialStrategy();
     _turnMapFid     = new FiducialStrategy();
     _rideMpaPainter = new MapPainter(_rideMapFid);
     _turnMapPainter = new MapPainter(_turnMapFid);
 }
 public MapPainter(FiducialStrategy f)
 {
     _fd = f;
 }
 public MapPainter(FiducialStrategy f)
 {
     _fd = f;
 }