private void Awake() { _backgroundMusic = FindObjectOfType <BackgroundMusic>(); }
private void Awake() { _transitionsManager = Camera.main.GetComponent <TransitionsManager>(); _backgroundMusic = FindObjectOfType <BackgroundMusic>(); }
private void Awake() { _backgroundMusic = FindObjectOfType <BackgroundMusic>(); }
private void Awake() { _transitionsManager = Camera.main.GetComponent <TransitionsManager>(); _backgroundMusic = FindObjectOfType <BackgroundMusic>(); }