Ejemplo n.º 1
0
        public static void effectstest(AudioPlayer pl)
        {
            WaveAudio w = new WaveAudio(mediadir + "d44k16bit2ch.wav");
            pl.Play(Effects.Derivative(w));
            pl.Play(Effects.Flange(w));
            pl.Play(Effects.Reverse(w));
            pl.Play(Effects.ScalePitchAndDuration(w, 0.75));
            pl.Play(Effects.ScalePitchAndDuration(w, 1.25));
            pl.Play(Effects.Tremolo(w, 1.0, 1.0));
            pl.Play(Effects.Vibrato(w, 0.2, 0.5));

            w.setSampleRate(22050);
            pl.Play(w); // should sound "normal"
        }