public void Read(MpqFileStream stream) { Flags = stream.ReadValueS16(); W1 = stream.ReadValueS16(); W2 = stream.ReadValueS16(); }
public void Read(MpqFileStream stream) { W0 = stream.ReadValueS16(); W1 = stream.ReadValueS16(); }
public void Read(MpqFileStream stream) { this.Flags = stream.ReadValueS16(); this.WCell = stream.ReadValueS16(); }
public void Read(MpqFileStream stream) { this.Min = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32()); this.Max = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32()); this.Flags = stream.ReadValueS16(); this.NeighbourCount = stream.ReadValueS16(); this.NeighborsIndex = stream.ReadValueS32(); }
public void Read(MpqFileStream stream) { I0 = stream.ReadValueS32(); I1 = stream.ReadValueS16(); I2 = stream.ReadValueS16(); B1 = stream.ReadValueS8(); B2 = stream.ReadValueS8(); stream.Position += 2; }
/// <summary> /// Reads Quaternion16 from given MPQFileStream. /// </summary> /// <param name="stream">The MPQFileStream to read from.</param> public Quaternion16(MpqFileStream stream) { this.Short0 = stream.ReadValueS16(); this.Short1 = stream.ReadValueS16(); this.Short2 = stream.ReadValueS16(); this.Short3 = stream.ReadValueS16(); }
public void Read(MpqFileStream stream) { I0 = stream.ReadValueS32(); I1 = stream.ReadValueS32(); I2 = stream.ReadValueS32(); I3 = stream.ReadValueS32(); I4 = stream.ReadValueS32(); I5 = stream.ReadValueS32(); I6 = stream.ReadValueS16(); }