Ejemplo n.º 1
0
        /// <summary>
        /// Generate an array of connection from the mapping input.
        /// </summary>
        /// <param name="mapping">A rotor wiring such as "HQZGPJTMOBLNCIFDYAWVEUSRKX"</param>
        /// <returns>An array of connections</returns>
        private Connection[] GenerateConnectionsFromMapping(string mapping, bool ignoreInvalidMapping = false)
        {
            bool valid = AlphabetUtils.IsValidMapping(mapping);

            if (valid || ignoreInvalidMapping)
            {
                Connection[] result = new Connection[mapping.Length];

                // Maps the regular alphabet order (ABCDEF...) to the input mapping.
                for (int i = 0; i < mapping.Length; i++)
                {
                    result[i] = new Connection(AlphabetUtils.Alphabet[i], mapping[i]);
                }

                return result;
            }

            else
            {
                throw new InvalidMappingException(string.Format("{0} is not a valid mapping", mapping));
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Generates an rotor of non random connections where the nth letter of the alphabet is mapped to the 26-nth letter.
        /// Example : A -> Z, B -> Y, ..., Z -> A
        /// </summary>
        /// <param name="number">The number of connections. Generally 26 for the whole alphabet.</param>
        /// <returns>An array of connections.</returns>
        private Connection[] GenerateReverseAlphabeticalConnections(int number)
        {
            if (number < 1 || number > AlphabetUtils.Alphabet.Length)
            {
                throw new ArgumentOutOfRangeException();
            }

            Connection[] result = new Connection[number];

            for (int i = 0; i < number; i++)
            {
                result[i] = new Connection(AlphabetUtils.Alphabet[i], AlphabetUtils.Alphabet[number - 1 - i]);
            }

            return result;
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Offsets the rotor of x steps clockwise. That is, the rotor key is translated to an offset.
        /// In reality, makes the drum rotate of x notches, setting new paths for the current.
        /// </summary>
        public void OffsetRotor(int offset)
        {
            // Rebuilds the rotor
            Connection[] incrementedRotor = new Connection[length];

            for (int i = 0; i < length; i++)
            {
                incrementedRotor[i] = initialMapping[(i + offset) % length];
            }

            this.offset = offset;
            mapping = incrementedRotor;
        }