//--------------------------------------------------------------------------- public void die() { _owner = null; myanimations = null; }
public Actions(GajoCitizen owner) { _owner = owner; myanimations = new InteractionAnimations(_owner); }
//--------------------------------------------------------------------------- public void die() { _owner = null; myanimations = null; }
public Actions(GajoCitizen owner) { _owner = owner; myanimations = new InteractionAnimations(_owner); }