Ejemplo n.º 1
0
 public EnergyAnalyzer(Bitmap _Image)
 {
     matrixR = new MatrixInt32(_Image.Width, _Image.Height);
     matrixB = new MatrixInt32(_Image.Width, _Image.Height);
     matrixG = new MatrixInt32(_Image.Width, _Image.Height);
     for (int x = 0; x < _Image.Width; ++x)
     {
         for (int y = 0; y < _Image.Height; ++y)
         {
             var color = _Image.GetPixel(x, y);
             matrixR.Data[x, y] = color.R;
             matrixB.Data[x, y] = color.B;
             matrixG.Data[x, y] = color.G;
         }
     }
 }
Ejemplo n.º 2
0
 public void PreReAnalyze(List <Tuple <int, int> > removeList, bool isHorizontalRoute, bool Smoothing = true)
 {
     if (isHorizontalRoute)
     {
         var matrixRM = new MatrixInt32(matrixR.Row, matrixR.Col - 1);
         var matrixBM = new MatrixInt32(matrixR.Row, matrixR.Col - 1);
         var matrixGM = new MatrixInt32(matrixR.Row, matrixR.Col - 1);
         for (int r = 0; r < matrixRM.Row; ++r)
         {
             for (int c = 0; c < matrixRM.Col; ++c)
             {
                 if (!Smoothing)
                 {
                     matrixRM.Data[r, c] = c < removeList[r].Item2 ? matrixR.Data[r, c] : matrixR.Data[r, c + 1];
                     matrixBM.Data[r, c] = c < removeList[r].Item2 ? matrixB.Data[r, c] : matrixB.Data[r, c + 1];
                     matrixGM.Data[r, c] = c < removeList[r].Item2 ? matrixG.Data[r, c] : matrixG.Data[r, c + 1];
                 }
                 else
                 {
                     if (c < removeList[r].Item2 - 1)
                     {
                         matrixRM.Data[r, c] = matrixR.Data[r, c];
                         matrixBM.Data[r, c] = matrixB.Data[r, c];
                         matrixGM.Data[r, c] = matrixG.Data[r, c];
                     }
                     else if (c == removeList[r].Item2 - 1)
                     {
                         matrixRM.Data[r, c] = (2 * matrixR.Data[r, c] + matrixR.Data[r, c + 1]) / 3;
                         matrixBM.Data[r, c] = (2 * matrixB.Data[r, c] + matrixB.Data[r, c + 1]) / 3;
                         matrixGM.Data[r, c] = (2 * matrixG.Data[r, c] + matrixG.Data[r, c + 1]) / 3;
                     }
                     else if (c == removeList[r].Item2)
                     {
                         matrixRM.Data[r, c] = (matrixR.Data[r, c] + 2 * matrixR.Data[r, c + 1]) / 3;
                         matrixBM.Data[r, c] = (matrixB.Data[r, c] + 2 * matrixB.Data[r, c + 1]) / 3;
                         matrixGM.Data[r, c] = (matrixG.Data[r, c] + 2 * matrixG.Data[r, c + 1]) / 3;
                     }
                     else
                     {
                         matrixRM.Data[r, c] = matrixR.Data[r, c + 1];
                         matrixBM.Data[r, c] = matrixB.Data[r, c + 1];
                         matrixGM.Data[r, c] = matrixG.Data[r, c + 1];
                     }
                 }
             }
         }
         matrixR = matrixRM;
         matrixB = matrixBM;
         matrixG = matrixGM;
     }
     else
     {
         var matrixRM = new MatrixInt32(matrixR.Row - 1, matrixR.Col);
         var matrixBM = new MatrixInt32(matrixR.Row - 1, matrixR.Col);
         var matrixGM = new MatrixInt32(matrixR.Row - 1, matrixR.Col);
         for (int c = 0; c < matrixRM.Col; ++c)
         {
             for (int r = 0; r < matrixRM.Row; ++r)
             {
                 if (!Smoothing)
                 {
                     matrixRM.Data[r, c] = r < removeList[c].Item1 ? matrixR.Data[r, c] : matrixR.Data[r + 1, c];
                     matrixBM.Data[r, c] = r < removeList[c].Item1 ? matrixB.Data[r, c] : matrixB.Data[r + 1, c];
                     matrixGM.Data[r, c] = r < removeList[c].Item1 ? matrixG.Data[r, c] : matrixG.Data[r + 1, c];
                 }
                 else
                 {
                     if (r < removeList[c].Item1 - 1)
                     {
                         matrixRM.Data[r, c] = matrixR.Data[r, c];
                         matrixBM.Data[r, c] = matrixB.Data[r, c];
                         matrixGM.Data[r, c] = matrixG.Data[r, c];
                     }
                     else if (r == removeList[c].Item1 - 1)
                     {
                         matrixRM.Data[r, c] = (matrixR.Data[r + 1, c] + 2 * matrixR.Data[r, c]) / 3;
                         matrixBM.Data[r, c] = (matrixB.Data[r + 1, c] + 2 * matrixB.Data[r, c]) / 3;
                         matrixGM.Data[r, c] = (matrixG.Data[r + 1, c] + 2 * matrixG.Data[r, c]) / 3;
                     }
                     else if (r == removeList[c].Item1)
                     {
                         matrixRM.Data[r, c] = (2 * matrixR.Data[r + 1, c] + matrixR.Data[r, c]) / 3;
                         matrixBM.Data[r, c] = (2 * matrixB.Data[r + 1, c] + matrixB.Data[r, c]) / 3;
                         matrixGM.Data[r, c] = (2 * matrixG.Data[r + 1, c] + matrixG.Data[r, c]) / 3;
                     }
                     else
                     {
                         matrixRM.Data[r, c] = matrixR.Data[r + 1, c];
                         matrixBM.Data[r, c] = matrixB.Data[r + 1, c];
                         matrixGM.Data[r, c] = matrixG.Data[r + 1, c];
                     }
                 }
             }
         }
         matrixR = matrixRM;
         matrixB = matrixBM;
         matrixG = matrixGM;
     }
 }