Ejemplo n.º 1
0
 static void Update()
 {
     Pre_Update();
     TetrisBoard.UpdateActiveCoords();
     Draw();
     Post_Update();
 }
Ejemplo n.º 2
0
 public static void Main(string[] args)
 {
     /*TetrisBoard.board[0, 0] = 0;
     TetrisBoard.board[0, 1] = 0;
     TetrisBoard.board[0, 2] = 1;
     TetrisBoard.board[1, 0] = 0;
     TetrisBoard.board[1, 1] = 1;
     TetrisBoard.board[1, 2] = 0;
     TetrisBoard.board[2, 0] = 1;
     TetrisBoard.board[2, 1] = 0;
     TetrisBoard.board[2, 2] = 1;
     Console.WriteLine(TetrisBoard.Draw());
     TetrisBoard.Next();
     Console.WriteLine("\n" + TetrisBoard.Draw());*/
     Console.WindowHeight = 40;
     Console.WindowWidth = 40;
     start = DateTime.Now;
     lastFrame = start;
     KeyListener = new Thread(new ThreadStart(Input.CheckForKey));
     KeyListener.Start();
     currentTetrimino = GenerateRandomTetrimino();
     TetrisBoard.activeTermino = currentTetrimino;
     TetrisBoard.UpdateActiveCoords();
     currentTetrimino = new Tetrimino(currentTetrimino.GetTetriminoEnum());
     nextTetrimino = GenerateRandomTetrimino();
     lastTurn = DateTime.Now;
     while (!terminate)
         Update();
     Console.ReadKey();
 }
Ejemplo n.º 3
0
        public static void CheckForKey()
        {
            ConsoleKeyInfo info;

            while (!Program.terminate)
            {
                if (!Program.haveARest)
                {
                    if (Console.KeyAvailable)
                    {
                        info = Console.ReadKey(true);
                        if (info.Key == ConsoleKey.W || info.Key == ConsoleKey.UpArrow)
                        {
                            TetrisBoard.activeTermino.Rotate();
                            TetrisBoard.UpdateActiveCoords();
                        }
                        else if (info.Key == ConsoleKey.D || info.Key == ConsoleKey.RightArrow)
                        {
                            if (TetrisBoard.activeTermino.GetWidth() + TetrisBoard.topLeft.x < Program.BOARD_WIDTH)
                            {
                                TetrisBoard.topLeft.x++;
                                TetrisBoard.UpdateActiveCoords();
                            }
                        }
                        else if (info.Key == ConsoleKey.A || info.Key == ConsoleKey.LeftArrow)
                        {
                            if (TetrisBoard.topLeft.x >= 1)
                            {
                                TetrisBoard.topLeft.x--;
                                TetrisBoard.UpdateActiveCoords();
                            }
                        }
                        else if (info.Key == ConsoleKey.S || info.Key == ConsoleKey.DownArrow)
                        {
                            if (!TetrisBoard.CheckIfHit())
                            {
                                TetrisBoard.topLeft.y++;
                            }
                            else
                            {
                            }
                        }
                        else if (info.Key == ConsoleKey.Escape)
                        {
                            //Program.Game_Over();
                        }
                    } //endif
                }     //endif
            }         //endwhile
        }             //endmethod