Ejemplo n.º 1
0
        public void PlayTheGame()
        {
            Player player = new Player();
            Store  store  = new Store(player);

            store.SellLemons();
            store.SellSugar();
            store.SellIce();
            store.SellCups();
            int lemonCount  = player.inventory.Lemons.Count;
            int sugarAmount = player.inventory.Sugar.Count;
            int iceCount    = player.inventory.Ice.Count;
            int cupAmount   = player.inventory.Cups.Count;

            Console.WriteLine(player.wallet.GetBalance());
            Console.WriteLine("Now, it's time to make some lemonade! Create your recipie as you see fit. You have " + lemonCount + " lemons, " + sugarAmount + " cups of sugar, " + iceCount + " ice cubes and " + cupAmount + " cups. ");
            Recipie recipie = new Recipie();

            recipie.AddLemons(player.inventory);
            recipie.AddSugar(player.inventory);
            recipie.AddIce(player.inventory);
            Weather weather = new Weather();

            Console.WriteLine("The weather tomorrow will be " + weather.temperature + " and " + weather.weatherType + ".");
            player.SetLemonadePrice();
            Day day = new Day();

            day.GenerateCustomers();
            Customer customer = new Customer();
        }
Ejemplo n.º 2
0
        public string LikeTheTaste(Recipie recipie)
        {
            string response = "";

            if (recipie.numberLemons > 6 && recipie.sugarAmount < 2)
            {
                Console.WriteLine("This lemonade is too sour!");
                response = Console.ReadLine();
                int chanceOfPurchase = buyingchance4;
            }

            else if (recipie.numberLemons < 4 && recipie.sugarAmount > 4)
            {
                Console.WriteLine("This lemonade is too sweet!");
                response = Console.ReadLine();
                int chanceOfPurchase = buyingchance4;
            }

            else if (recipie.amountIce < 2)
            {
                Console.WriteLine("Could use more ice.");
                response = Console.ReadLine();
                int chanceOfPurchase = buyingChance3;
            }

            else if (recipie.numberLemons > 6 && recipie.sugarAmount > 4)
            {
                Console.WriteLine("There's too much of everything.");
                response = Console.ReadLine();
                int chanceOfPurchase = buyingChance5;
            }
            else if (recipie.numberLemons < 3 && recipie.sugarAmount < 1)
            {
                Console.WriteLine("That's some light lemonade...Blech!!");
                response = Console.ReadLine();
                int chanceOfPurchase = buyingChance5;
            }
            else
            {
                Console.WriteLine("That's some tasty lemonade!");
                response = Console.ReadLine();
                int chanceOfPurchase = buyingChance1;
            }
            return(response);
        }