Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            Console.WriteLine("Welcome");

            Game game = new Game(9, 9);

            Console.WriteLine("Empty Board, 9*9");
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Drop piece X");
            game.drop("X");
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick");
            game.tick();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick");
            game.tick();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick, should stop at bottom");
            game.moveToBottom();
            game.tick();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Drop piece Y");
            game.drop("Y");
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick");
            game.tick();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick, should stop at X");
            game.moveToBottom();
            game.tick();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Drop piece Z");
            game.drop("Z");
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Left");
            game.moveLeft();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick");
            game.tick();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick");
            game.tick();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick, should stop at bottom");
            game.moveToBottom();
            game.tick();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Drop piece Z");
            game.drop("Z");
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Right");
            game.moveRight();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick");
            game.tick();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick");
            int score = game.tick();

            Console.Write(game.toString());
            Console.Write("Score: ");
            Console.WriteLine(score.ToString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick, should stop at bottom");
            game.moveToBottom();
            score = game.tick();
            Console.Write(game.toString());
            Console.Write("Score: ");
            Console.WriteLine(score.ToString());

            Console.WriteLine("");
            Console.WriteLine("Drop piece ZZ-ZZ");
            game.drop("ZZZZ");
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Left");
            game.moveLeft();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Left");
            game.moveLeft();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Left");
            game.moveLeft();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Left");
            game.moveLeft();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Left, should stop at edge");
            game.moveLeft();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick, should stop at bottom");
            game.moveToBottom();
            score = game.tick();
            Console.Write(game.toString());
            Console.Write("Score: ");
            Console.WriteLine(score.ToString());

            Console.WriteLine("");
            Console.WriteLine("Drop piece III-III-III");
            game.drop(".I..I..I.");
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Rotate Left");
            game.rotateLeft();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick");
            game.tick();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Rotate Right");
            game.rotateRight();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Left");
            game.moveLeft();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Left");
            game.moveLeft();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Left");
            game.moveLeft();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Left");
            game.moveLeft();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Left");
            game.moveLeft();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Rotate Right, should not rotate since it is blocked by wall");
            game.rotateRight();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick, should stop at bottom");
            game.moveToBottom();
            score = game.tick();
            Console.Write(game.toString());
            Console.Write("Score: ");
            Console.WriteLine(score.ToString());

            Console.WriteLine("");
            Console.WriteLine("Drop piece .AA-.A.-AA.");
            game.drop(".AA.A.AA.");
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Rotate Left");
            game.rotateLeft();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick");
            game.tick();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Rotate Right");
            game.rotateRight();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Left");
            game.moveLeft();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick, should stop at bottom");
            game.moveToBottom();
            score = game.tick();
            Console.Write(game.toString());
            Console.Write("Score: ");
            Console.WriteLine(score.ToString());

            Console.WriteLine("");
            Console.WriteLine("Drop piece .BB-BB.-...");
            game.drop(".BBBB....");
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick");
            game.tick();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Rotate Right");
            game.rotateRight();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Right");
            game.moveRight();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick, should stop at bottom");
            game.moveToBottom();
            score = game.tick();
            Console.Write(game.toString());
            Console.Write("Score: ");
            Console.WriteLine(score.ToString());

            Console.WriteLine("");
            Console.WriteLine("Drop piece ZZ-ZZ");
            game.drop("ZZZZ");
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick");
            game.tick();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Rotate Right");
            game.rotateRight();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Right");
            game.moveRight();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Right");
            game.moveRight();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Right");
            game.moveRight();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Move Right");
            game.moveRight();
            Console.Write(game.toString());

            Console.WriteLine("");
            Console.WriteLine("Wait one tick, should stop at bottom");
            game.moveToBottom();
            score = game.tick();
            Console.Write(game.toString());
            Console.Write("Score: ");
            Console.WriteLine(score.ToString());

            game = new Game(9, 9);

            Console.WriteLine("");
            Console.WriteLine("Empty Board, 9*9");
            Console.Write(game.toString());
            score = game.score;
            Console.Write("Score: ");
            Console.WriteLine(score.ToString());

            Program p = new Program();

            p.subscribe(game);
            game.start();

            ConsoleKey userInput = Console.ReadKey(true).Key;

            while (userInput != ConsoleKey.Escape)
            {
                userInput = Console.ReadKey(true).Key;
                if (userInput == ConsoleKey.A)
                {
                    game.moveLeft();
                }
                else if (userInput == ConsoleKey.D)
                {
                    game.moveRight();
                }
                else if (userInput == ConsoleKey.S)
                {
                    game.moveToBottom();
                }
                else if (userInput == ConsoleKey.Q)
                {
                    game.rotateLeft();
                }
                else if (userInput == ConsoleKey.E)
                {
                    game.rotateRight();
                }
            }
        }