Ejemplo n.º 1
0
        public IEnumerator checkNear()
        {
            while (true)
            {
//                Console.WriteLine("Checking nearby");
                foreach (var goThing in Game.getAll())
                {
                    if (this != goThing && goThing is BasicUnit go)
                    {
                        var xdiff = go.position.x - this.position.x;
                        var ydiff = go.position.y - this.position.y;
                        var diff  = (Math.Pow(xdiff, 2) + Math.Pow(ydiff, 2));
                        var dis   = Math.Sqrt(diff);
                        if (dis < 10)
                        {
                            Console.WriteLine("FOUND ENEMY ");
                            target = go;
                            yield break;
                        }
                        else
                        {
//                            Console.WriteLine("Checking nearby NOTFOUND");
                        }
                    }
                }
                yield return(null);
            }
        }
Ejemplo n.º 2
0
        public IEnumerator fight(BasicUnit target)
        {
            while (target.health.health > 0)
            {
                yield return(null);

                Console.WriteLine("fighting eachother");
                target.health.health -= new Random().Next(20);
            }
        }