public void RenderCoordinates()
        {
            Font coordinateFont = new Font(fontName, BlockSize / 2, 0);
            Font coordinateFont2 = new Font(fontName, BlockSize / 2, FontStyle.Bold);

            for (int x = 0; x < State.Width; x++)
            {
                Vector2f p = GameToImage(x, -0.5f);
                Vector2f p2 = GameToImage(x, State.Height - 1 + 0.6f);
                char c = (char)('A' + x);
                if (c >= 'I')//no I displayed
                    c++;
                string s = c.ToString();
                Font font = coordinateFont;
                if (active != null && active.Value.X == x)
                    font = coordinateFont2;
                DrawString(s, font, RawColor.Black, p, new Vector2f(0.5f, 1f));
                DrawString(s, font, RawColor.Black, p2, new Vector2f(0.5f, 0f));
            }

            for (int y = 0; y < State.Width; y++)
            {
                Vector2f p = GameToImage(-0.6f, y);
                Vector2f p2 = GameToImage(State.Width - 1 + 1.2f, y);
                string s = (State.Height - y).ToString();
                Font font = coordinateFont;
                if (active != null && active.Value.Y == y)
                    font = coordinateFont2;
                DrawString(s, font, RawColor.Black, p, new Vector2f(1f, 0.5f));
                DrawString(s, font, RawColor.Black, p2, new Vector2f(1f, 0.5f));
            }
        }
 private void GenerateFonts()
 {
     for (int i = 0; i < fonts.Length; i++)
     {
         fonts[i] = new Font(fontName, BlockSize / (i + 2) * 1.5f, FontStyle.Bold);
     }
 }
Ejemplo n.º 3
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 public abstract Vector2f MeasureString(string text, Font font);
Ejemplo n.º 4
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 public abstract void DrawString(string text, Font font, RawColor color, Vector2f position);
 public void DrawString(string s, Font font, RawColor color, Vector2f point, Vector2f align)
 {
     Vector2f size = Graphics.MeasureString(s, font);
     Vector2f newPoint = new Vector2f(point.X - size.X * align.X, point.Y - size.Y * align.Y);
     Graphics.DrawString(s, font, color, newPoint);
 }
 public abstract void DrawString(string text, Font font, RawColor color, Vector2f position);
 public abstract Vector2f MeasureString(string text, Font font);