Ejemplo n.º 1
0
 public FiniteAutomation(Func <char, SymbolType> symbolClassifier)
 {
     _links           = new Dictionary <KeyState, Action <FiniteState, SymbolType> >();
     DefaultAction    = (state, token) => { };
     State            = new FiniteState();
     SymbolClassifier = symbolClassifier;
     NecessaryAction  = (state, ch) => { state.UserState.Append(ch); };
 }
Ejemplo n.º 2
0
 static void GlobalLink(FiniteState state, SymbolType token)
 {
     if (token == SymbolType.Slash)
     {
         state.Begin(KeyState.GlobalSlash);
     }
     if (token == SymbolType.Dog)
     {
         state.Begin(KeyState.GlobalDog);
     }
     if (token == SymbolType.DoubledQuoter)
     {
         state.Begin(KeyState.String);
     }
     if (token == SymbolType.SingleQuoter)
     {
         state.Begin(KeyState.Char);
     }
 }