Ejemplo n.º 1
0
        /// <summary>
        /// Sends an email to user specifying that their account was tried to be re-activated
        /// </summary>
        /// <param name="to"></param>
        /// <param name="username"></param>
        /// <param name="adminEmailsAllowed"> </param>
        /// <param name="newsletterEmailsAllowed"> </param>
        /// <returns></returns>
        public bool SendReactivaitonNotificationEmail(string to, string username, bool adminEmailsAllowed)
        {
            if (adminEmailsAllowed)
            {
                _mailMessage         = new MailMessage(_from, to);
                _mailMessage.Subject = EmailContents.ReactivationNotificationSubject;
                _mailMessage.Body    = EmailContents.GetReactivationNotificationEmail(username);

                _smtpClient.SendAsync(_mailMessage, null);
                return(true);
            }
            return(false);
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Sends an email to the potential user that specifies that they have just cancelled their activation
        /// </summary>
        /// <param name="to"></param>
        /// <param name="username"></param>
        /// <param name="adminEmailsAllowed"> </param>
        /// <param name="newsletterEmailsAllowed"> </param>
        /// <returns></returns>
        public bool SendCancelActivationEmail(string to, string username, bool adminEmailsAllowed)
        {
            if (adminEmailsAllowed)
            {
                _mailMessage         = new MailMessage(_from, to);
                _mailMessage.Subject = EmailContents.CancelActivationSubject;
                _mailMessage.Body    = EmailContents.GetCancelActivationEmail(username);

                // Until the previous email sending operation is in process, wait otherwise exception will be thrown.
                while (_sendingInProgress)
                {
                    Thread.Sleep(500);
                }
                _smtpClient.SendAsync(_mailMessage, null);
                _sendingInProgress = true;
                return(true);
            }
            return(false);
        }