public FSUB ( |
||
op1 | ||
op2 | ||
return | void |
public override void CalcAndSaveDouble(CGenState state) { state.FSUB(1, 0); state.FSTL(0, Reg.ECX); }
public override void CalcAndSaveFloat(CGenState state) { state.FSUB(1, 0); state.FSTS(0, Reg.ECX); }