Ejemplo n.º 1
0
        /// <summary>
        /// Calculates the material number of the a street.
        /// </summary>
        /// <param name="_street">Street to check neighbours.</param>
        /// <returns></returns>
        private int CalculateBinaryMaterialNumber(Street _street)
        {
            int IsLeftSideStreet  = 0;
            int IsRightSideStreet = 0;
            int IsTopSideStreet   = 0;
            int IsDownSideStreet  = 0;


            // is left neighbour a street

            int leftPosX = _street.GetPosX / 2 - 1;

            if (!(leftPosX < 0))
            {
                if (Streets.Grid[leftPosX, _street.GetPosY / 2] != null)
                {
                    IsLeftSideStreet = 1;
                }
            }
            else
            {
                IsLeftSideStreet = 1;
            }

            // is right neighbour a street
            int rightPosX = _street.GetPosX / 2 + 1;

            if (!(rightPosX >= Streets.GetWidth))
            {
                if (Streets.Grid[rightPosX, _street.GetPosY / 2] != null)
                {
                    IsRightSideStreet = 1;
                }
            }
            else
            {
                IsRightSideStreet = 1;
            }

            // is top neighbour a street
            int topPosY = _street.GetPosY / 2 + 1;

            if (!(topPosY >= Streets.GetHeight))
            {
                if (Streets.Grid[_street.GetPosX / 2, topPosY] != null)
                {
                    IsTopSideStreet = 1;
                }
            }
            else
            {
                IsTopSideStreet = 1;
            }

            // is down neighbour a street
            int downPosY = _street.GetPosY / 2 - 1;

            if (!(downPosY < 0))
            {
                if (Streets.Grid[_street.GetPosX / 2, downPosY] != null)
                {
                    IsDownSideStreet = 1;
                }
            }
            else
            {
                IsDownSideStreet = 1;
            }

            // binary code of the material
            return(1 * IsLeftSideStreet + 2 * IsTopSideStreet + 4 * IsRightSideStreet + 8 * IsDownSideStreet);
        }
Ejemplo n.º 2
0
        // -------------------------------------------------------------------------------------------------------------

        #region Functions

        /// <summary>
        /// Adds a street to the list.
        /// </summary>
        /// <param name="_street">Hands over a street to add.</param>
        private void StreetCreated(Street _street)
        {
            Streets.Grid[(_street.GetPosX / 2), (_street.GetPosY / 2)] = _street;
        }