public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <GreenPointType> .RegisterType("UnKnow", -1); flag &= TypeNameContainer <GreenPointType> .RegisterType("QinInfo", -2); flag &= TypeNameContainer <GreenPointType> .RegisterType("LevelRewardActivity", -3); flag &= TypeNameContainer <GreenPointType> .RegisterType("FixedTimeActivity", -4); flag &= TypeNameContainer <GreenPointType> .RegisterType("MonthCardFeedBack", -5); flag &= TypeNameContainer <GreenPointType> .RegisterType("RunActivityAccumulative", -6); flag &= TypeNameContainer <GreenPointType> .RegisterType("MySteryer", -7); flag &= TypeNameContainer <GreenPointType> .RegisterType("InviteCodeReward", -10); flag &= TypeNameContainer <GreenPointType> .RegisterType("SEVENELEVENGIFT", -11); flag &= TypeNameContainer <GreenPointType> .RegisterType("ZentiaServerReward", -8); return(flag & TypeNameContainer <GreenPointType> .RegisterType("GuildConstruction", -9)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <DanConfig._DanFuncType> .RegisterType("DamageModify", 1); flag &= TypeNameContainer <DanConfig._DanFuncType> .RegisterType("DamageModify_Defense", 2); flag &= TypeNameContainer <DanConfig._DanFuncType> .RegisterType("HealModify", 3); flag &= TypeNameContainer <DanConfig._DanFuncType> .RegisterType("TriggerRate", 5); flag &= TypeNameContainer <DanConfig._DanFuncType> .RegisterType("TriggerRate_Defense", 6); flag &= TypeNameContainer <DanConfig._DanFuncType> .RegisterType("AttributeModifyAfterInit_P", 7); flag &= TypeNameContainer <DanConfig._DanFuncType> .RegisterType("AttributeModifyAfterInit_V", 8); flag &= TypeNameContainer <DanConfig._DanFuncType> .RegisterType("EquipStrengthen", 9); flag &= TypeNameContainer <DanConfig._DanFuncType> .RegisterType("DamageHeal", 10); flag &= TypeNameContainer <DanConfig._DanFuncType> .RegisterType("AttributeModifyInBattle_P", 11); return(flag & TypeNameContainer <DanConfig._DanFuncType> .RegisterType("AttributeModifyInBattle_V", 12)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <GuildExchangeShopConfig._ActiveConditionType> .RegisterType("LastWeekStageProgressTotalPoint", 1); flag &= TypeNameContainer <GuildExchangeShopConfig._ActiveConditionType> .RegisterType("ThisWeekGuildKillPassBossCount", 2); flag &= TypeNameContainer <GuildExchangeShopConfig._ActiveConditionType> .RegisterType("ThisWeekGuildKillChallengeBossCount", 3); flag &= TypeNameContainer <GuildExchangeShopConfig._ActiveConditionType> .RegisterType("ThisWeekPlayerCostMoveCount", 4); flag &= TypeNameContainer <GuildExchangeShopConfig._ActiveConditionType> .RegisterType("ThisWeekPlayerInSpeedRrank", 5); flag &= TypeNameContainer <GuildExchangeShopConfig._ActiveConditionType> .RegisterType("ThisWeekPlayerChallengeCount", 6); flag &= TypeNameContainer <GuildExchangeShopConfig._ActiveConditionType> .RegisterType("GuildStageArrivalLayer", 7); flag &= TypeNameContainer <GuildExchangeShopConfig._ActiveConditionType> .RegisterType("PlayerCostMoveCount", 8); flag &= TypeNameContainer <GuildExchangeShopConfig._ActiveConditionType> .RegisterType("PlayerChallengeCount", 9); flag &= TypeNameContainer <GuildExchangeShopConfig._ActiveConditionType> .RegisterType("GuildKillPassBossCount", 10); flag &= TypeNameContainer <GuildExchangeShopConfig._ActiveConditionType> .RegisterType("GuildKillChallengeBossCount", 11); flag &= TypeNameContainer <GuildExchangeShopConfig._ActiveConditionType> .RegisterType("GuildKillSpeficPassBoss", 12); return(flag & TypeNameContainer <GuildExchangeShopConfig._ActiveConditionType> .RegisterType("GuildKillSpeficChallengeBoss", 13)); }
public static bool Initialize() { bool flag = false; TypeNameContainer <_CombatFailGuidType> .SetTextSectionName("Code_CombatFialType"); flag &= TypeNameContainer <_CombatFailGuidType> .RegisterType("CombatFailGuid_LineUpAvatar", 1); flag &= TypeNameContainer <_CombatFailGuidType> .RegisterType("CombatFailGuid_LineUpEquip", 2); flag &= TypeNameContainer <_CombatFailGuidType> .RegisterType("CombatFailGuid_LineUpSkill", 3); flag &= TypeNameContainer <_CombatFailGuidType> .RegisterType("CombatFailGuid_ChangeAvatar", 4); flag &= TypeNameContainer <_CombatFailGuidType> .RegisterType("CombatFailGuid_ChangeEquip", 5); flag &= TypeNameContainer <_CombatFailGuidType> .RegisterType("CombatFailGuid_PowerUpAvatar", 6); flag &= TypeNameContainer <_CombatFailGuidType> .RegisterType("CombatFailGuid_PowerUpEquip", 7); flag &= TypeNameContainer <_CombatFailGuidType> .RegisterType("CombatFailGuid_GoShopWine", 8); flag &= TypeNameContainer <_CombatFailGuidType> .RegisterType("CombatFailGuid_GoShop", 9); return(flag & TypeNameContainer <_CombatFailGuidType> .RegisterType("CombatFailGuid_GoRobSkill", 10)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <_CombatType> .RegisterType("Campaign", 1); flag &= TypeNameContainer <_CombatType> .RegisterType("ActivityCampaign", 2); flag &= TypeNameContainer <_CombatType> .RegisterType("Rob", 3); flag &= TypeNameContainer <_CombatType> .RegisterType("Arena", 4); flag &= TypeNameContainer <_CombatType> .RegisterType("Pve", 5); flag &= TypeNameContainer <_CombatType> .RegisterType("WorldBoss", 6); flag &= TypeNameContainer <_CombatType> .RegisterType("Tutorial", 7); flag &= TypeNameContainer <_CombatType> .RegisterType("Tower", 8); flag &= TypeNameContainer <_CombatType> .RegisterType("WolfSmoke", 9); flag &= TypeNameContainer <_CombatType> .RegisterType("CombatFriend", 10); flag &= TypeNameContainer <_CombatType> .RegisterType("Adventure", 11); flag &= TypeNameContainer <_CombatType> .RegisterType("FriendCampaign", 12); flag &= TypeNameContainer <_CombatType> .RegisterType("GuildBoss", 13); return(flag & TypeNameContainer <_CombatType> .RegisterType("GuildMonster", 14)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <_CombatRoundType> .RegisterType("EnterBattleGround", 1, "EnterBattleGround"); flag &= TypeNameContainer <_CombatRoundType> .RegisterType("EnterBattleSkill", 2, "EnterBattleSkill"); flag &= TypeNameContainer <_CombatRoundType> .RegisterType("NormalCombat", 3, "NormalCombat"); flag &= TypeNameContainer <_CombatRoundType> .RegisterType("ActiveSkillCombat", 4, "ActiveSkillCombat"); flag &= TypeNameContainer <_CombatRoundType> .RegisterType("Custom_PrepareEnterScene", 5); flag &= TypeNameContainer <_CombatRoundType> .RegisterType("CameraTrace", 6); flag &= TypeNameContainer <_CombatRoundType> .RegisterType("BattleStart", 7); flag &= TypeNameContainer <_CombatRoundType> .RegisterType("CameraEnterBattle", 8); flag &= TypeNameContainer <_CombatRoundType> .RegisterType("Custom_CameraAnimRound", 9); flag &= TypeNameContainer <_CombatRoundType> .RegisterType("SponsorGoToOpponent", 10); flag &= TypeNameContainer <_CombatRoundType> .RegisterType("Custom_RoleTween", 11); flag &= TypeNameContainer <_CombatRoundType> .RegisterType("PlotBattleInterludeEffect", 12); return(flag & TypeNameContainer <_CombatRoundType> .RegisterType("CompositeSkillCombat", 20)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <ClientServerCommon._ActivityType> .RegisterType("GETFIXTEDTIMEACTIVITY", 1); flag &= TypeNameContainer <ClientServerCommon._ActivityType> .RegisterType("SECRETACTIVIYT", 2); flag &= TypeNameContainer <ClientServerCommon._ActivityType> .RegisterType("LEVLEREWARDACTIVITY", 3); flag &= TypeNameContainer <ClientServerCommon._ActivityType> .RegisterType("ACCUMULATEACTIVITY", 5); flag &= TypeNameContainer <ClientServerCommon._ActivityType> .RegisterType("MYSTERYER", 6); flag &= TypeNameContainer <ClientServerCommon._ActivityType> .RegisterType("SEVENELEVENGIFT", 12); flag &= TypeNameContainer <ClientServerCommon._ActivityType> .RegisterType("FIRSTTHREEDAY", 13); flag &= TypeNameContainer <ClientServerCommon._ActivityType> .RegisterType("TENTAVERNACTIVITY", 14); flag &= TypeNameContainer <ClientServerCommon._ActivityType> .RegisterType("NORMALTAVERNACTIVITY", 15); flag &= TypeNameContainer <ClientServerCommon._ActivityType> .RegisterType("ZENTIA", 7); flag &= TypeNameContainer <ClientServerCommon._ActivityType> .RegisterType("ALCHEMY", 8); flag &= TypeNameContainer <ClientServerCommon._ActivityType> .RegisterType("DECOMPOSE", 9); flag &= TypeNameContainer <ClientServerCommon._ActivityType> .RegisterType("GUILDSHOP", 10); return(flag & TypeNameContainer <ClientServerCommon._ActivityType> .RegisterType("GUILDSTAGE", 11)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <TavernConfig._TavernType> .RegisterType("NormalTavern", 1); return(flag & TypeNameContainer <TavernConfig._TavernType> .RegisterType("TenTavern", 2)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <DailySignInConfig._SignType> .RegisterType("Sign", 0, "Sign"); return(flag & TypeNameContainer <DailySignInConfig._SignType> .RegisterType("RemedySign", 1, "RemedySign")); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <_TimeType> .RegisterType("Abslute", 1); return(flag & TypeNameContainer <_TimeType> .RegisterType("Relative", 2)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <PurchaseType> .RegisterType("Normal", 0); return(flag & TypeNameContainer <PurchaseType> .RegisterType("MonthCard", 1)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <DanConfig._ActivityType> .RegisterType("Alchemy", 1, "Alchemy"); return(flag & TypeNameContainer <DanConfig._ActivityType> .RegisterType("Decompose", 2, "Decompose")); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <TargetCondition._SortType> .RegisterType("Ascending", 1); return(flag & TypeNameContainer <TargetCondition._SortType> .RegisterType("Descending", 2)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <WolfSmokeConfig._WolfSmokeOpenLimit> .RegisterType("OpenAreaTime", 1, "OpenAreaTime"); return(flag & TypeNameContainer <WolfSmokeConfig._WolfSmokeOpenLimit> .RegisterType("CreateAccountTime", 2, "CreateAccountTime")); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <_WolfSmokeLimitType> .RegisterType("PassStage", 1); return(flag & TypeNameContainer <_WolfSmokeLimitType> .RegisterType("HistoryPassStage", 2)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <MysteryerConfig._OperateType> .RegisterType("System", 1, "System"); return(flag & TypeNameContainer <MysteryerConfig._OperateType> .RegisterType("Player", 2, "Player")); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <MeridianConfig._MeridianType> .RegisterType("Twelve", 1, "MeridianType_Twelve"); return(flag & TypeNameContainer <MeridianConfig._MeridianType> .RegisterType("Eight", 2, "MeridianType_Eight")); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <SuiteConfig._Type> .RegisterType("AvatarAssemble", 1); return(flag & TypeNameContainer <SuiteConfig._Type> .RegisterType("EquipmentSuite", 2)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <CombatTurn.Stage._ValueType> .RegisterType("ActionId", 1); return(flag & TypeNameContainer <CombatTurn.Stage._ValueType> .RegisterType("ActionType", 2)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <WolfSmokeConfig._WolfSmokeRenderIcon> .RegisterType("RenderLevel", 1, "RenderLevel"); return(flag & TypeNameContainer <WolfSmokeConfig._WolfSmokeRenderIcon> .RegisterType("RenderEggs", 2, "RenderEggs")); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <DomineerConfig._DomineerType> .RegisterType("LianHeng", 1); return(flag & TypeNameContainer <DomineerConfig._DomineerType> .RegisterType("HeZong", 2)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <DanConfig._DecomposeType> .RegisterType("Free", 1, "Free"); return(flag & TypeNameContainer <DanConfig._DecomposeType> .RegisterType("Charge", 2, "Charge")); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <DanConfig._OperateType> .RegisterType("Alchemy", 1, "Alchemy"); return(flag & TypeNameContainer <DanConfig._OperateType> .RegisterType("BatchAlchemy", 2, "BatchAlchemy")); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <_DungeonStatus> .RegisterType("LockState", 0); return(flag & TypeNameContainer <_DungeonStatus> .RegisterType("UnLockState", 1)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <DanConfig._LockType> .RegisterType("Locked", 1, "Locked"); return(flag & TypeNameContainer <DanConfig._LockType> .RegisterType("Unlock", 2, "Unlock")); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <_AvatarType> .RegisterType("PlayerAvatar", 1, "PlayerAvatar"); return(flag & TypeNameContainer <_AvatarType> .RegisterType("NpcAvatar", 2, "NpcAvatar")); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <_NpcType> .RegisterType("Normal", 1); return(flag & TypeNameContainer <_NpcType> .RegisterType("Boss", 2)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <SpecialSkillType> .RegisterType("EnterBattle", 1); return(flag & TypeNameContainer <SpecialSkillType> .RegisterType("Died", 2)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <_AccumulationType> .RegisterType("Purchase", 1); return(flag & TypeNameContainer <_AccumulationType> .RegisterType("Cost", 2)); }
public static bool Initialize() { bool flag = false; flag &= TypeNameContainer <AvatarAssetConfig._AssembleType> .RegisterType("Skin", 1); return(flag & TypeNameContainer <AvatarAssetConfig._AssembleType> .RegisterType("Mount", 2)); }