/// <summary>
		/// Constructs a controller that uses a 32-bit colour ARGB image specified by the provided pixel data.
		/// </summary>
		/// <param name="colorPixelData">The 32-bit colour ARGB pixel data.</param>
		/// <exception cref="ArgumentNullException">Thrown if <paramref name="colorPixelData"/> is NULL.</exception>
		public FlashOverlayController(ColorPixelData colorPixelData)
			: this()
		{
			Platform.CheckForNullReference(colorPixelData, "colorPixelData");

			_pixelData = colorPixelData.Raw;
			_rows = colorPixelData.Rows;
			_columns = colorPixelData.Columns;
		}
Ejemplo n.º 2
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		public void SetPixelARGB()
		{
			int rows = 19;
			int columns = 7;
			int bitsAllocated = 8;
			int samplesPerPixel = 4;
			int imageSize = rows * columns * bitsAllocated / 8 * samplesPerPixel;
			byte[] pixelData = new byte[imageSize];

			ColorPixelData pixelDataWrapper = new ColorPixelData(
				rows,
				columns,
				pixelData);

			int x = 3;
			int y = 4;

			Color testValue = Color.FromArgb(10, 20, 30);
			pixelDataWrapper.SetPixel(x, y, testValue);
			Color actualValue = pixelDataWrapper.GetPixelAsColor(x, y);
			Assert.AreEqual(testValue, actualValue);

			pixelDataWrapper.SetPixel(x, y, testValue.ToArgb());
			actualValue = pixelDataWrapper.GetPixelAsColor(x, y);
			Assert.AreEqual(testValue, actualValue);

			pixelDataWrapper.SetPixel(x, y, testValue.ToArgb());
			actualValue = Color.FromArgb(pixelDataWrapper.GetPixel(x, y));
			Assert.AreEqual(testValue, actualValue);

			// Make sure it works with unsafe code too
			fixed (byte* pPixelData = pixelDataWrapper.Raw)
			{
				int bytesPerPixel = 4;
				int stride = columns * bytesPerPixel;
				int i = (y * stride) + (x * bytesPerPixel);
				actualValue = Color.FromArgb(pPixelData[i + 2], pixelData[i + 1], pixelData[i]);
			}

			Assert.AreEqual(testValue, actualValue);
		}
Ejemplo n.º 3
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		/// <summary>
		/// Constructs a controller that uses a 32-bit colour ARGB image specified by the provided pixel data.
		/// </summary>
		/// <param name="colorPixelData">The 32-bit colour ARGB pixel data.</param>
		public FlashOverlayController(ColorPixelData colorPixelData) : this()
		{
			_pixelData = colorPixelData.Raw;
			_rows = colorPixelData.Rows;
			_columns = colorPixelData.Columns;
		}