/// <summary> /// Forwards the <see cref="VisualStateChanged"/> event from a child graphic to listeners of a parent graphic. /// </summary> /// <param name="e">Data for the <see cref="VisualStateChanged"/> event.</param> internal void NotifyVisualStateChanged(VisualStateChanged3DEventArgs e) { if (e.Graphic == this) { OnVisualStateChanged(e.PropertyName); } EventsHelper.Fire(_visualStateChanged, this, e); }
private void OnGraphicVisualStateChanged3D(object sender, VisualStateChanged3DEventArgs e) { if (e.Graphic == this) { OnVisualStateChanged(e.PropertyName); } EventsHelper.Fire(_visualStateChanged3D, this, e); }
private void OnGraphicVisualStateChanged3D(object sender, VisualStateChanged3DEventArgs e) { if (e.Graphic == this) OnVisualStateChanged(e.PropertyName); EventsHelper.Fire(_visualStateChanged3D, this, e); }
private void OnGraphicVisualStateChanged(object sender, VisualStateChanged3DEventArgs e) { NotifyVisualStateChanged(e); }
private void OnGraphicVisualStateChanged(object sender, VisualStateChanged3DEventArgs e) { NotifyVisualStateChanged(e); }
/// <summary> /// Forwards the <see cref="VisualStateChanged"/> event from a child graphic to listeners of a parent graphic. /// </summary> /// <param name="e">Data for the <see cref="VisualStateChanged"/> event.</param> internal void NotifyVisualStateChanged(VisualStateChanged3DEventArgs e) { if (e.Graphic == this) OnVisualStateChanged(e.PropertyName); EventsHelper.Fire(_visualStateChanged, this, e); }