public InputHandler( Game game ) { this.game = game; RegisterInputHandlers(); LoadMouseToKeyMappings(); Keys = new KeyMap(); Hotkeys = new HotkeyList(); Hotkeys.LoadSavedHotkeys(); }
public InputHandler( Game game ) { this.game = game; RegisterInputHandlers(); Keys = new KeyMap(); Hotkeys = new HotkeyList(); Hotkeys.LoadSavedHotkeys(); picking = new PickingHandler( game, this ); }