Ejemplo n.º 1
0
        private void tsVehicleAddWeaponAccessory_Click(object sender, EventArgs e)
        {
            // Attempt to locate the selected VehicleWeapon.
            bool blnWeaponFound = false;
            Vehicle objFoundVehicle = new Vehicle(_objCharacter);
            Weapon objWeapon = _objFunctions.FindVehicleWeapon(treVehicles.SelectedNode.Tag.ToString(), _objCharacter.Vehicles, out objFoundVehicle);
            if (objWeapon != null)
                blnWeaponFound = true;

            if (!blnWeaponFound)
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_VehicleWeaponAccessories"), LanguageManager.Instance.GetString("MessageTitle_VehicleWeaponAccessories"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

            // Open the Weapons XML file and locate the selected Weapon.
            XmlDocument objXmlDocument = XmlManager.Instance.Load("weapons.xml");

            XmlNode objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/weapons/weapon[name = \"" + treVehicles.SelectedNode.Text + "\"]");

            frmSelectWeaponAccessory frmPickWeaponAccessory = new frmSelectWeaponAccessory(_objCharacter);

            if (objXmlWeapon == null)
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotModifyWeapon"), LanguageManager.Instance.GetString("MessageTitle_CannotModifyWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

            // Make sure the Weapon allows Accessories to be added to it.
            if (!Convert.ToBoolean(objXmlWeapon["allowaccessory"].InnerText))
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotModifyWeapon"), LanguageManager.Instance.GetString("MessageTitle_CannotModifyWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }
            else
            {
                XmlNodeList objXmlMountList = objXmlWeapon.SelectNodes("accessorymounts/mount");
                string strMounts = "";
                foreach (XmlNode objXmlMount in objXmlMountList)
                {
                    // Run through the Weapon's currenct Accessories and filter out any used up Mount points.
                    bool blnFound = false;
                    foreach (WeaponAccessory objCurrentAccessory in objWeapon.WeaponAccessories)
                    {
                        if (objCurrentAccessory.Mount == objXmlMount.InnerText)
                            blnFound = true;
                    }
                    if (!blnFound)
                        strMounts += objXmlMount.InnerText + "/";
                }
                frmPickWeaponAccessory.AllowedMounts = strMounts;
            }

            frmPickWeaponAccessory.WeaponCost = objWeapon.Cost;
            frmPickWeaponAccessory.AccessoryMultiplier = objWeapon.AccessoryMultiplier;
            frmPickWeaponAccessory.ShowDialog();

            if (frmPickWeaponAccessory.DialogResult == DialogResult.Cancel)
                return;

            // Locate the selected piece.
            objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/accessories/accessory[name = \"" + frmPickWeaponAccessory.SelectedAccessory + "\"]");

            TreeNode objNode = new TreeNode();
            WeaponAccessory objAccessory = new WeaponAccessory(_objCharacter);
            objAccessory.Create(objXmlWeapon, objNode, frmPickWeaponAccessory.SelectedMount, Convert.ToInt32(frmPickWeaponAccessory.SelectedRating));
			objAccessory.Parent = objWeapon;
            objWeapon.WeaponAccessories.Add(objAccessory);

            objNode.ContextMenuStrip = cmsVehicleWeaponAccessory;
            treVehicles.SelectedNode.Nodes.Add(objNode);
            treVehicles.SelectedNode.Expand();

            if (frmPickWeaponAccessory.AddAgain)
                tsVehicleAddWeaponAccessory_Click(sender, e);

            UpdateCharacterInfo();
        }
Ejemplo n.º 2
0
        private void tsWeaponAddAccessory_Click(object sender, EventArgs e)
        {
            // Make sure a parent item is selected, then open the Select Accessory window.
            try
            {
                if (treWeapons.SelectedNode.Level == 0)
                {
                    MessageBox.Show(LanguageManager.Instance.GetString("Message_SelectWeaponAccessory"), LanguageManager.Instance.GetString("MessageTitle_SelectWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                    return;
                }
            }
            catch
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_SelectWeaponAccessory"), LanguageManager.Instance.GetString("MessageTitle_SelectWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

            // Locate the Weapon that is selected in the Tree.
            Weapon objWeapon = _objFunctions.FindWeapon(treWeapons.SelectedNode.Tag.ToString(), _objCharacter.Weapons);

            // Accessories cannot be added to Cyberweapons.
            if (objWeapon.Cyberware)
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_CyberweaponNoAccessory"), LanguageManager.Instance.GetString("MessageTitle_CyberweaponNoAccessory"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

            // Open the Weapons XML file and locate the selected Weapon.
            XmlDocument objXmlDocument = XmlManager.Instance.Load("weapons.xml");

            XmlNode objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/weapons/weapon[name = \"" + objWeapon.Name + "\"]");

            frmSelectWeaponAccessory frmPickWeaponAccessory = new frmSelectWeaponAccessory(_objCharacter);

            if (objXmlWeapon == null)
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotFindWeapon"), LanguageManager.Instance.GetString("MessageTitle_CannotModifyWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

			// Make sure the Weapon allows Accessories to be added to it.
			bool blnAllowAccessories = false;
			if (objXmlWeapon["allowaccessory"] != null)
			{
				blnAllowAccessories = Convert.ToBoolean(objXmlWeapon["allowaccessory"].InnerText);
			}
            if (!blnAllowAccessories)
			{
				MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotModifyWeapon"), LanguageManager.Instance.GetString("MessageTitle_CannotModifyWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
				return;
			}
			else
			{
				XmlNodeList objXmlMountList = objXmlWeapon.SelectNodes("accessorymounts/mount");
				string strMounts = "";
				foreach (XmlNode objXmlMount in objXmlMountList)
				{
					bool blnFound = false;
					foreach (WeaponAccessory objMod in objWeapon.WeaponAccessories)
					{
						if (objMod.Mount == objXmlMount.InnerText)
						{
							blnFound = true;
						}
					}
					if (!blnFound)
					{
						strMounts += objXmlMount.InnerText + "/";
					}
				}

				// Remove the trailing /
				if (strMounts != "" && strMounts.Contains('/'))
					strMounts = strMounts.Substring(0, strMounts.Length - 1);

				frmPickWeaponAccessory.AllowedMounts = strMounts;
			}

			frmPickWeaponAccessory.WeaponCost = objWeapon.Cost;
			frmPickWeaponAccessory.AccessoryMultiplier = objWeapon.AccessoryMultiplier;
			frmPickWeaponAccessory.ShowDialog();

			if (frmPickWeaponAccessory.DialogResult == DialogResult.Cancel)
				return;

			// Locate the selected piece.
			objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/accessories/accessory[name = \"" + frmPickWeaponAccessory.SelectedAccessory + "\"]");

            TreeNode objNode = new TreeNode();
            WeaponAccessory objAccessory = new WeaponAccessory(_objCharacter);
            objAccessory.Create(objXmlWeapon, objNode, frmPickWeaponAccessory.SelectedMount,Convert.ToInt32(frmPickWeaponAccessory.SelectedRating));
            objAccessory.Parent = objWeapon;

            if (objAccessory.Cost.StartsWith("Variable"))
            {
                int intMin = 0;
                int intMax = 0;
                string strCost = objAccessory.Cost.Replace("Variable(", string.Empty).Replace(")", string.Empty);
                if (strCost.Contains("-"))
                {
                    string[] strValues = strCost.Split('-');
                    intMin = Convert.ToInt32(strValues[0]);
                    intMax = Convert.ToInt32(strValues[1]);
                }
                else
                    intMin = Convert.ToInt32(strCost.Replace("+", string.Empty));

                if (intMin != 0 || intMax != 0)
                {
                    frmSelectNumber frmPickNumber = new frmSelectNumber();
                    if (intMax == 0)
                        intMax = 1000000;
                    frmPickNumber.Minimum = intMin;
                    frmPickNumber.Maximum = intMax;
                    frmPickNumber.Description = LanguageManager.Instance.GetString("String_SelectVariableCost").Replace("{0}", objAccessory.DisplayNameShort);
                    frmPickNumber.AllowCancel = false;
                    frmPickNumber.ShowDialog();
                    objAccessory.Cost = frmPickNumber.SelectedValue.ToString();
                }
            }

            objWeapon.WeaponAccessories.Add(objAccessory);

            objNode.ContextMenuStrip = cmsWeaponAccessory;
            treWeapons.SelectedNode.Nodes.Add(objNode);
            treWeapons.SelectedNode.Expand();

            UpdateCharacterInfo();
            RefreshSelectedWeapon();

            if (frmPickWeaponAccessory.AddAgain)
                tsWeaponAddAccessory_Click(sender, e);
        }
Ejemplo n.º 3
0
        private void tsWeaponAddAccessory_Click(object sender, EventArgs e)
        {
            // Make sure a parent item is selected, then open the Select Accessory window.
            try
            {
                if (treWeapons.SelectedNode.Level == 0)
                {
                    MessageBox.Show(LanguageManager.Instance.GetString("Message_SelectWeaponAccessory"), LanguageManager.Instance.GetString("MessageTitle_SelectWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                    return;
                }
            }
            catch
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_SelectWeaponAccessory"), LanguageManager.Instance.GetString("MessageTitle_SelectWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

            // Locate the Weapon that is selected in the Tree.
            Weapon objWeapon = _objFunctions.FindWeapon(treWeapons.SelectedNode.Tag.ToString(), _objCharacter.Weapons);

            // Accessories cannot be added to Cyberweapons.
            if (objWeapon.Cyberware)
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_CyberweaponNoAccessory"), LanguageManager.Instance.GetString("MessageTitle_CyberweaponNoAccessory"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

            // Open the Weapons XML file and locate the selected Weapon.
            XmlDocument objXmlDocument = XmlManager.Instance.Load("weapons.xml");

            XmlNode objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/weapons/weapon[name = \"" + objWeapon.Name + "\"]");

            frmSelectWeaponAccessory frmPickWeaponAccessory = new frmSelectWeaponAccessory(_objCharacter, true);

            if (objXmlWeapon == null)
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotModifyWeapon"), LanguageManager.Instance.GetString("MessageTitle_CannotModifyWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

            // Make sure the Weapon allows Accessories to be added to it.
            if (!Convert.ToBoolean(objXmlWeapon["allowaccessory"].InnerText))
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotModifyWeapon"), LanguageManager.Instance.GetString("MessageTitle_CannotModifyWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }
            else
            {
                XmlNodeList objXmlMountList = objXmlWeapon.SelectNodes("accessorymounts/mount");
                string strMounts = "";
                foreach (XmlNode objXmlMount in objXmlMountList)
                    strMounts += objXmlMount.InnerText + "/";

                frmPickWeaponAccessory.AllowedMounts = strMounts;
            }

            frmPickWeaponAccessory.WeaponCost = objWeapon.Cost;
            frmPickWeaponAccessory.AccessoryMultiplier = objWeapon.AccessoryMultiplier;
            frmPickWeaponAccessory.ShowDialog();

            if (frmPickWeaponAccessory.DialogResult == DialogResult.Cancel)
                return;

            // Locate the selected piece.
            objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/accessories/accessory[name = \"" + frmPickWeaponAccessory.SelectedAccessory + "\"]");

            TreeNode objNode = new TreeNode();
            WeaponAccessory objAccessory = new WeaponAccessory(_objCharacter);
            objAccessory.Create(objXmlWeapon, objNode, frmPickWeaponAccessory.SelectedMount);
            objAccessory.Parent = objWeapon;

            if (objAccessory.Cost.StartsWith("Variable"))
            {
                int intMin = 0;
                int intMax = 0;
                string strCost = objAccessory.Cost.Replace("Variable(", string.Empty).Replace(")", string.Empty);
                if (strCost.Contains("-"))
                {
                    string[] strValues = strCost.Split('-');
                    intMin = Convert.ToInt32(strValues[0]);
                    intMax = Convert.ToInt32(strValues[1]);
                }
                else
                    intMin = Convert.ToInt32(strCost.Replace("+", string.Empty));

                if (intMin != 0 || intMax != 0)
                {
                    frmSelectNumber frmPickNumber = new frmSelectNumber();
                    if (intMax == 0)
                        intMax = 1000000;
                    frmPickNumber.Minimum = intMin;
                    frmPickNumber.Maximum = intMax;
                    frmPickNumber.Description = LanguageManager.Instance.GetString("String_SelectVariableCost").Replace("{0}", objAccessory.DisplayNameShort);
                    frmPickNumber.AllowCancel = false;
                    frmPickNumber.ShowDialog();
                    objAccessory.Cost = frmPickNumber.SelectedValue.ToString();
                }
            }

            // Check the item's Cost and make sure the character can afford it.
            int intOriginalCost = objWeapon.TotalCost;
            objWeapon.WeaponAccessories.Add(objAccessory);

            int intCost = objWeapon.TotalCost - intOriginalCost;
            // Apply a markup if applicable.
            if (frmPickWeaponAccessory.Markup != 0)
            {
                double dblCost = Convert.ToDouble(intCost, GlobalOptions.Instance.CultureInfo);
                dblCost *= 1 + (Convert.ToDouble(frmPickWeaponAccessory.Markup, GlobalOptions.Instance.CultureInfo) / 100.0);
                intCost = Convert.ToInt32(dblCost);
            }

            // Multiply the cost if applicable.
            if (objAccessory.TotalAvail.EndsWith(LanguageManager.Instance.GetString("String_AvailRestricted")) && _objOptions.MultiplyRestrictedCost)
                intCost *= _objOptions.RestrictedCostMultiplier;
            if (objAccessory.TotalAvail.EndsWith(LanguageManager.Instance.GetString("String_AvailForbidden")) && _objOptions.MultiplyForbiddenCost)
                intCost *= _objOptions.ForbiddenCostMultiplier;

            if (!frmPickWeaponAccessory.FreeCost)
            {
                if (intCost > _objCharacter.Nuyen)
                {
                    objWeapon.WeaponAccessories.Remove(objAccessory);
                    MessageBox.Show(LanguageManager.Instance.GetString("Message_NotEnoughNuyen"), LanguageManager.Instance.GetString("MessageTitle_NotEnoughNuyen"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                    if (frmPickWeaponAccessory.AddAgain)
                        tsWeaponAddAccessory_Click(sender, e);

                    return;
                }
                else
                {
                    // Create the Expense Log Entry.
                    ExpenseLogEntry objExpense = new ExpenseLogEntry();
                    objExpense.Create(intCost * -1, LanguageManager.Instance.GetString("String_ExpensePurchaseWeaponAccessory") + " " + objAccessory.DisplayNameShort, ExpenseType.Nuyen, DateTime.Now);
                    _objCharacter.ExpenseEntries.Add(objExpense);
                    _objCharacter.Nuyen -= intCost;

                    ExpenseUndo objUndo = new ExpenseUndo();
                    objUndo.CreateNuyen(NuyenExpenseType.AddWeaponAccessory, objAccessory.InternalId);
                    objExpense.Undo = objUndo;
                }
            }

            objNode.ContextMenuStrip = cmsWeaponAccessory;
            treWeapons.SelectedNode.Nodes.Add(objNode);
            treWeapons.SelectedNode.Expand();

            UpdateCharacterInfo();
            RefreshSelectedWeapon();

            _blnIsDirty = true;
            UpdateWindowTitle();

            if (frmPickWeaponAccessory.AddAgain)
                tsWeaponAddAccessory_Click(sender, e);
        }
Ejemplo n.º 4
0
        private void tsWeaponAddAccessory_Click(object sender, EventArgs e)
        {
            // Make sure a parent item is selected, then open the Select Accessory window.
            try
            {
                if (treWeapons.SelectedNode.Level == 0)
                {
                    MessageBox.Show(LanguageManager.Instance.GetString("Message_SelectWeaponAccessory"), LanguageManager.Instance.GetString("MessageTitle_SelectWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                    return;
                }
            }
            catch
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_SelectWeaponAccessory"), LanguageManager.Instance.GetString("MessageTitle_SelectWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

            // Locate the Weapon that is selected in the Tree.
            Weapon objWeapon = (Weapon)_objFunctions.FindEquipment(treWeapons.SelectedNode.Tag.ToString(), _objCharacter.Weapons, typeof(Weapon));

            // Accessories cannot be added to Cyberweapons.
            if (objWeapon.Category.StartsWith("Cyberware"))
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_CyberweaponNoAccessory"), LanguageManager.Instance.GetString("MessageTitle_CyberweaponNoAccessory"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

            // Open the Weapons XML file and locate the selected Weapon.
            XmlDocument objXmlDocument = XmlManager.Instance.Load("weapons.xml");

            XmlNode objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/weapons/weapon[id = \"" + objWeapon.ExternalId + "\"]");

            frmSelectWeaponAccessory frmPickWeaponAccessory = new frmSelectWeaponAccessory(_objCharacter);

            if (objXmlWeapon == null)
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotModifyWeapon"), LanguageManager.Instance.GetString("MessageTitle_CannotModifyWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

            // Make sure the Weapon allows Accessories to be added to it.
            if (!Convert.ToBoolean(objXmlWeapon["allowaccessory"].InnerText))
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotModifyWeapon"), LanguageManager.Instance.GetString("MessageTitle_CannotModifyWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }
            else
            {
                XmlNodeList objXmlMountList = objXmlWeapon.SelectNodes("accessorymounts/mount");
                string strMounts = "";
                foreach (XmlNode objXmlMount in objXmlMountList)
                    strMounts += objXmlMount.InnerText + "/";

                frmPickWeaponAccessory.AllowedMounts = strMounts;
            }

            frmPickWeaponAccessory.WeaponCost = objWeapon.Cost;
            frmPickWeaponAccessory.AccessoryMultiplier = objWeapon.AccessoryMultiplier;
            frmPickWeaponAccessory.ShowDialog();

            if (frmPickWeaponAccessory.DialogResult == DialogResult.Cancel)
                return;

            // Locate the selected piece.
            objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/accessories/accessory[name = \"" + frmPickWeaponAccessory.SelectedAccessory + "\"]");

            TreeNode objNode = new TreeNode();
            WeaponAccessory objAccessory = new WeaponAccessory(_objCharacter);
            objAccessory.Create(objXmlWeapon, objNode, frmPickWeaponAccessory.SelectedMount);
            objAccessory.Parent = objWeapon;
            objWeapon.WeaponAccessories.Add(objAccessory);

            objNode.ContextMenuStrip = cmsWeaponAccessory;
            treWeapons.SelectedNode.Nodes.Add(objNode);
            treWeapons.SelectedNode.Expand();

            UpdateCharacterInfo();
            RefreshSelectedWeapon();

            if (frmPickWeaponAccessory.AddAgain)
                tsWeaponAddAccessory_Click(sender, e);
        }
Ejemplo n.º 5
0
        private void tsVehicleAddWeaponAccessory_Click(object sender, EventArgs e)
        {
            // Attempt to locate the selected VehicleWeapon.
            bool blnWeaponFound = false;
            Vehicle objFoundVehicle = new Vehicle(_objCharacter);
            Weapon objWeapon = _objFunctions.FindVehicleWeapon(treVehicles.SelectedNode.Tag.ToString(), _objCharacter.Vehicles, out objFoundVehicle);
            if (objWeapon != null)
                blnWeaponFound = true;

            if (!blnWeaponFound)
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_VehicleWeaponAccessories"), LanguageManager.Instance.GetString("MessageTitle_VehicleWeaponAccessories"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

            // Open the Weapons XML file and locate the selected Weapon.
            XmlDocument objXmlDocument = XmlManager.Instance.Load("weapons.xml");

            XmlNode objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/weapons/weapon[name = \"" + treVehicles.SelectedNode.Text + "\"]");

            frmSelectWeaponAccessory frmPickWeaponAccessory = new frmSelectWeaponAccessory(_objCharacter, true);

            if (objXmlWeapon == null)
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotModifyWeapon"), LanguageManager.Instance.GetString("MessageTitle_CannotModifyWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

            // Make sure the Weapon allows Accessories to be added to it.
            if (!Convert.ToBoolean(objXmlWeapon["allowaccessory"].InnerText))
            {
                MessageBox.Show(LanguageManager.Instance.GetString("Message_CannotModifyWeapon"), LanguageManager.Instance.GetString("MessageTitle_CannotModifyWeapon"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }
            else
            {
                XmlNodeList objXmlMountList = objXmlWeapon.SelectNodes("accessorymounts/mount");
                string strMounts = "";
                foreach (XmlNode objXmlMount in objXmlMountList)
                {
                    // Run through the Weapon's currenct Accessories and filter out any used up Mount points.
                    bool blnFound = false;
                    foreach (WeaponAccessory objCurrentAccessory in objWeapon.WeaponAccessories)
                    {
                        if (objCurrentAccessory.Mount == objXmlMount.InnerText)
                            blnFound = true;
                    }
                    if (!blnFound)
                        strMounts += objXmlMount.InnerText + "/";
                }
                frmPickWeaponAccessory.AllowedMounts = strMounts;
            }

            frmPickWeaponAccessory.WeaponCost = objWeapon.Cost;
            frmPickWeaponAccessory.AccessoryMultiplier = objWeapon.AccessoryMultiplier;
            frmPickWeaponAccessory.ShowDialog();

            if (frmPickWeaponAccessory.DialogResult == DialogResult.Cancel)
                return;

            // Locate the selected piece.
            objXmlWeapon = objXmlDocument.SelectSingleNode("/chummer/accessories/accessory[name = \"" + frmPickWeaponAccessory.SelectedAccessory + "\"]");

            TreeNode objNode = new TreeNode();
            WeaponAccessory objAccessory = new WeaponAccessory(_objCharacter);
            objAccessory.Create(objXmlWeapon, objNode, frmPickWeaponAccessory.SelectedMount);
            objAccessory.Parent = objWeapon;

            // Check the item's Cost and make sure the character can afford it.
            int intOriginalCost = objWeapon.TotalCost;
            objWeapon.WeaponAccessories.Add(objAccessory);

            int intCost = objWeapon.TotalCost - intOriginalCost;
            // Apply a markup if applicable.
            if (frmPickWeaponAccessory.Markup != 0)
            {
                double dblCost = Convert.ToDouble(intCost, GlobalOptions.Instance.CultureInfo);
                dblCost *= 1 + (Convert.ToDouble(frmPickWeaponAccessory.Markup, GlobalOptions.Instance.CultureInfo) / 100.0);
                intCost = Convert.ToInt32(dblCost);
            }

            // Multiply the cost if applicable.
            if (objAccessory.TotalAvail.EndsWith(LanguageManager.Instance.GetString("String_AvailRestricted")) && _objOptions.MultiplyRestrictedCost)
                intCost *= _objOptions.RestrictedCostMultiplier;
            if (objAccessory.TotalAvail.EndsWith(LanguageManager.Instance.GetString("String_AvailForbidden")) && _objOptions.MultiplyForbiddenCost)
                intCost *= _objOptions.ForbiddenCostMultiplier;

            if (!frmPickWeaponAccessory.FreeCost)
            {
                if (intCost > _objCharacter.Nuyen)
                {
                    objWeapon.WeaponAccessories.Remove(objAccessory);
                    MessageBox.Show(LanguageManager.Instance.GetString("Message_NotEnoughNuyen"), LanguageManager.Instance.GetString("MessageTitle_NotEnoughNuyen"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                    if (frmPickWeaponAccessory.AddAgain)
                        tsVehicleAddWeaponAccessory_Click(sender, e);

                    return;
                }
                else
                {
                    // Create the Expense Log Entry.
                    ExpenseLogEntry objExpense = new ExpenseLogEntry();
                    objExpense.Create(intCost * -1, LanguageManager.Instance.GetString("String_ExpensePurchaseVehicleWeaponAccessory") + " " + objAccessory.DisplayNameShort, ExpenseType.Nuyen, DateTime.Now);
                    _objCharacter.ExpenseEntries.Add(objExpense);
                    _objCharacter.Nuyen -= intCost;

                    ExpenseUndo objUndo = new ExpenseUndo();
                    objUndo.CreateNuyen(NuyenExpenseType.AddVehicleWeaponAccessory, objAccessory.InternalId);
                    objExpense.Undo = objUndo;
                }
            }

            objNode.ContextMenuStrip = cmsVehicleWeaponAccessory;
            treVehicles.SelectedNode.Nodes.Add(objNode);
            treVehicles.SelectedNode.Expand();

            if (frmPickWeaponAccessory.AddAgain)
                tsVehicleAddWeaponAccessory_Click(sender, e);

            UpdateCharacterInfo();

            _blnIsDirty = true;
            UpdateWindowTitle();
        }