Ejemplo n.º 1
0
        /// <summary>
        /// Cleans up the camera resources (after stopping any video recording and/or preview if necessary) and unregisters from MediaCapture events
        /// </summary>
        /// <returns></returns>
        private async Task CleanupCameraAsync()
        {
            Debug.WriteLine("CleanupCameraAsync");

            if (_isInitialized)
            {
                // If a recording is in progress during cleanup, stop it to save the recording

                if (_isPreviewing)
                {
                    // The call to stop the preview is included here for completeness, but can be
                    // safely removed if a call to MediaCapture.Dispose() is being made later,
                    // as the preview will be automatically stopped at that point
                    await StopPreviewAsync();
                }

                _isInitialized = false;
            }

            if (_mediaCapture != null)
            {
                _mediaCapture.Failed -= MediaCapture_Failed;
                _mediaCapture.Dispose();
                _mediaCapture = null;
            }

            if (_rotationHelper != null)
            {
                _rotationHelper.OrientationChanged -= RotationHelper_OrientationChanged;
                _rotationHelper = null;
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Uses the current device orientation in space and page orientation on the screen to calculate the rotation
        /// transformation to apply to the controls
        /// </summary>
        private void UpdateButtonOrientation()
        {
            // Rotate the buttons in the UI to match the rotation of the device
            var angle     = CameraRotationHelper.ConvertSimpleOrientationToClockwiseDegrees(_rotationHelper.GetUIOrientation());
            var transform = new RotateTransform {
                Angle = angle
            };

            // The RenderTransform is safe to use (i.e. it won't cause layout issues) in this case, because these buttons have a 1:1 aspect ratio
            PhotoButton.RenderTransform = transform;
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Gets the current orientation of the UI in relation to the device (when AutoRotationPreferences cannot be honored) and applies a corrective rotation to the preview
        /// </summary>
        private async Task SetPreviewRotationAsync()
        {
            // Only need to update the orientation if the camera is mounted on the device
            if (_externalCamera)
            {
                return;
            }

            // Add rotation metadata to the preview stream to make sure the aspect ratio / dimensions match when rendering and getting preview frames
            var rotation = _rotationHelper.GetCameraPreviewOrientation();
            var props    = _mediaCapture.VideoDeviceController.GetMediaStreamProperties(MediaStreamType.VideoPreview);

            props.Properties.Add(RotationKey, CameraRotationHelper.ConvertSimpleOrientationToClockwiseDegrees(rotation));
            await _mediaCapture.SetEncodingPropertiesAsync(MediaStreamType.VideoPreview, props, null);
        }
Ejemplo n.º 4
0
        /// <summary>
        /// Initializes the MediaCapture, registers events, gets camera device information for mirroring and rotating, starts preview and unlocks the UI
        /// </summary>
        /// <returns></returns>
        private async Task InitializeCameraAsync()
        {
            Debug.WriteLine("InitializeCameraAsync");

            if (_mediaCapture == null)
            {
                // Attempt to get the back camera if one is available, but use any camera device if not
                var cameraDevice = await FindCameraDeviceByPanelAsync(Windows.Devices.Enumeration.Panel.Back);

                if (cameraDevice == null)
                {
                    Debug.WriteLine("No camera device found!");
                    return;
                }

                // Create MediaCapture and its settings
                _mediaCapture = new MediaCapture();

                // Register for a notification when video recording has reached the maximum time and when something goes wrong
                _mediaCapture.Failed += MediaCapture_Failed;

                var settings = new MediaCaptureInitializationSettings {
                    VideoDeviceId = cameraDevice.Id
                };

                // Initialize MediaCapture
                try
                {
                    await _mediaCapture.InitializeAsync(settings);

                    _isInitialized = true;
                }
                catch (UnauthorizedAccessException)
                {
                    Debug.WriteLine("The app was denied access to the camera");
                }

                // If initialization succeeded, start the preview
                if (_isInitialized)
                {
                    // Figure out where the camera is located
                    if (cameraDevice.EnclosureLocation == null || cameraDevice.EnclosureLocation.Panel == Windows.Devices.Enumeration.Panel.Unknown)
                    {
                        // No information on the location of the camera, assume it's an external camera, not integrated on the device
                        _externalCamera = true;
                    }
                    else
                    {
                        // Camera is fixed on the device
                        _externalCamera = false;

                        // Only mirror the preview if the camera is on the front panel
                        _mirroringPreview = (cameraDevice.EnclosureLocation.Panel == Windows.Devices.Enumeration.Panel.Front);
                    }

                    // Initialize rotationHelper
                    _rotationHelper = new CameraRotationHelper(cameraDevice.EnclosureLocation);
                    _rotationHelper.OrientationChanged += RotationHelper_OrientationChanged;

                    await StartPreviewAsync();

                    UpdateCaptureControls();
                }
            }
        }