Ejemplo n.º 1
0
 public static SecondGameTree SetFirstTreeValue(FirstGameTree gameTree)
 {
     if (gameTree.list.Count > 0)
     {
         foreach (SecondGameTree newGameTree in gameTree.list)
         {
             SetSecondTreeValues(newGameTree);
         }
         int max = -100;
         SecondGameTree ReturnedGameTree = null;
         Random rnd = new Random();
         foreach (SecondGameTree newGameTree in gameTree.list)
         {
             if (newGameTree.value > max)
             {
                 max = newGameTree.value;
                 ReturnedGameTree = newGameTree;
             }
             else if (newGameTree.value == max)
             {
                 if (rnd.Next(4) == 3)
                 {
                     max = newGameTree.value;
                     ReturnedGameTree = newGameTree;
                 }
             }
         }
         return ReturnedGameTree;
     }
     return null;
 }
Ejemplo n.º 2
0
 public static void FirstGameCalculation(FirstGameTree gameTree)
 {
     sbyte row, col;
     if (CheckerPiece.CanAWhitePieceEatOnTheBoard(gameTree.board, out row, out col))
     {
         for (; row < 8; row++)
             for (; col < 8; col++)
                 if (CheckerPiece.CanAWhitePieceEat(gameTree.board, ref row, ref col))
                 {
                     List<sbyte[,]> list = new List<sbyte[,]>();
                     CheckerPiece.Eat(row, col, gameTree.board, list);
                     foreach (sbyte[,] board in list)
                     {
                         SecondGameTree newGameTree = new SecondGameTree(board);
                         newGameTree.value = Program.CalculateAdvantage(gameTree.board);
                         gameTree.list.Add(newGameTree);
                         SecondGameCalculation(newGameTree);
                     }
                 }
     }
     else
     {
         for (sbyte i = 0; i < 8; i++)
             for (sbyte j = 0; j < 8; j++)
             {
                 if (gameTree.board[i, j] == 1)
                 {
                     if (CheckerPiece.CanPlus1MoveUpRight(gameTree.board, i, j))
                     {
                         sbyte[,] newBoard = Program.CopyBoard(gameTree.board);
                         CheckerPiece.MovePlus1UpRight(newBoard, i, j);
                         SecondGameTree newGameTree = new SecondGameTree(newBoard);
                         newGameTree.value = Program.CalculateAdvantage(gameTree.board);
                         gameTree.list.Add(newGameTree);
                         SecondGameCalculation(newGameTree);
                     }
                     if (CheckerPiece.CanPlus1MoveUpLeft(gameTree.board, i, j))
                     {
                         sbyte[,] newBoard = Program.CopyBoard(gameTree.board);
                         CheckerPiece.MovePlus1UpLeft(newBoard, i, j);
                         SecondGameTree newGameTree = new SecondGameTree(newBoard);
                         newGameTree.value = Program.CalculateAdvantage(gameTree.board);
                         gameTree.list.Add(newGameTree);
                         SecondGameCalculation(newGameTree);
                     }
                 }
                 else if (gameTree.board[i, j] == 2)
                 {
                     int amountOfMoves1 = CheckerPiece.AmoutOfPlus2UpRightMoves(gameTree.board, i, j);
                     for (int k = 0; k < amountOfMoves1; k++)
                     {
                         sbyte[,] newBoard = Program.CopyBoard(gameTree.board);
                         newBoard[i, j] = 0;
                         newBoard[i + k + 1, j - k - 1] = 2;
                         SecondGameTree newGameTree = new SecondGameTree(newBoard);
                         newGameTree.value = Program.CalculateAdvantage(gameTree.board);
                         gameTree.list.Add(newGameTree);
                         SecondGameCalculation(newGameTree);
                     }
                     int amountOfMoves2 = CheckerPiece.AmoutOfPlus2UpLeftMoves(gameTree.board, i, j);
                     for (int k = 0; k < amountOfMoves2; k++)
                     {
                         sbyte[,] newBoard = Program.CopyBoard(gameTree.board);
                         newBoard[i, j] = 0;
                         newBoard[i + k + 1, j + k + 1] = 2;
                         SecondGameTree newGameTree = new SecondGameTree(newBoard);
                         newGameTree.value = Program.CalculateAdvantage(gameTree.board);
                         gameTree.list.Add(newGameTree);
                         SecondGameCalculation(newGameTree);
                     }
                     int amountOfMoves3 = CheckerPiece.AmoutOfPlus2DownRightMoves(gameTree.board, i, j);
                     for (int k = 0; k < amountOfMoves3; k++)
                     {
                         sbyte[,] newBoard = Program.CopyBoard(gameTree.board);
                         newBoard[i, j] = 0;
                         newBoard[i - k - 1, j + k + 1] = 2;
                         SecondGameTree newGameTree = new SecondGameTree(newBoard);
                         newGameTree.value = Program.CalculateAdvantage(gameTree.board);
                         gameTree.list.Add(newGameTree);
                         SecondGameCalculation(newGameTree);
                     }
                     int amountOfMoves4 = CheckerPiece.AmoutOfPlus2DownLeftMoves(gameTree.board, i, j);
                     for (int k = 0; k < amountOfMoves4; k++)
                     {
                         sbyte[,] newBoard = Program.CopyBoard(gameTree.board);
                         newBoard[i, j] = 0;
                         newBoard[i - k - 1, j - k - 1] = 2;
                         SecondGameTree newGameTree = new SecondGameTree(newBoard);
                         newGameTree.value = Program.CalculateAdvantage(gameTree.board);
                         gameTree.list.Add(newGameTree);
                         SecondGameCalculation(newGameTree);
                     }
                 }
             }
     }
 }
Ejemplo n.º 3
0
 public static void BeginGameCallculation()
 {
     sbyte[,] board = new sbyte[8, 8];
     Program.OrginizeBoard(board);
     Console.WriteLine("if you want to start type white");
     string whoStarts = Console.ReadLine();
     string turn;
     if (whoStarts == "white")
     {
         Program.PrintBoard(board, "white");
         Console.WriteLine("enter row and then col that u move from/n and then the row and col u move too");
         int rowFrom = int.Parse(Console.ReadLine());
         int colFrom = int.Parse(Console.ReadLine());
         int rowToo = int.Parse(Console.ReadLine());
         int colToo = int.Parse(Console.ReadLine());
         board[rowFrom, colFrom] = 0;
         board[rowToo, colToo] = -1;
         turn = "white";
         Program.PrintBoard(board, turn);
     }
     else
     {
         turn = "black";
         Program.PrintBoard(board, turn);
     }
     while (Program.GameState(board, "white") == "no winner")
     {
         Console.WriteLine(DateTime.Now);
         FirstGameTree gameTree = new FirstGameTree(board);
         FirstGameCalculation(gameTree);
         SecondGameTree moveChosen = SetFirstTreeValue(gameTree);
         Program.PrintBoard(moveChosen.board,turn);
         Console.WriteLine(DateTime.Now);
         if (Program.GameState(board, "black") == "no winner")
         {
             sbyte row, col;
             if (CheckerPiece.CanABlackPieceEatOnTheBoard(moveChosen.board, out row, out col))
             {
                 Console.WriteLine("enter row and then col that you want to eat from");
                 row = sbyte.Parse(Console.ReadLine());
                 col = sbyte.Parse(Console.ReadLine());
                 List<sbyte[,]> list = new List<sbyte[,]>();
                 CheckerPiece.Eat(row, col, moveChosen.board, list);
                 int x;
                 foreach (sbyte[,] newBoard in list)
                 {
                     Console.WriteLine("1 for yes 0 for no");
                     Program.PrintBoard(newBoard, turn);
                     x = int.Parse(Console.ReadLine());
                     if (x == 1)
                     {
                         board = newBoard;
                         break;
                     }
                 }
             }
             else
             {
                 Console.WriteLine("enter row and then col that u move from and then the row and col u move too");
                 int rowFrom = int.Parse(Console.ReadLine());
                 int colFrom = int.Parse(Console.ReadLine());
                 int rowToo = int.Parse(Console.ReadLine());
                 int colToo = int.Parse(Console.ReadLine());
                 sbyte temp = moveChosen.board[rowFrom, colFrom];
                 moveChosen.board[rowFrom, colFrom] = 0;
                 moveChosen.board[rowToo, colToo] = temp;
                 board = moveChosen.board;
                 Program.PrintBoard(board, turn);
             }
         }
     }
 }